Mines of Mars Review

Mines of Mars Review

Mar 18, 2014

At this point, it’s pretty cheap to call anything a “Minecraft clone” because the mining and the crafting is becoming a staple mechanic everywhere. But still, Mines of Mars have a strong aura of a Minecraft clone, or at least. Or, rather, of a space version of Terraria, which is itself a take on Minecraft. In reality, it’s actually a clone of an old flash game, called Motherload, so if you played that, you know what to expect from Mines of Mars.

Mines of Mars is catching for all the same reasons other mining games do. Wonder of exploration with an added desire to craft better gear, while eradicating natural ecosystem. There is a small station on the surface that refuels, resupplies and crafts gear for the hero, all for free, meaning all the materials he gets from the ground go towards crafting and improving the gear, or unlocking new areas. There’s no ground-level world – just a small station and mines that are connected with portals. They are insanely deep, but tough luck if you wanted to see a game with an open world. Tough luck if you wanted to build something in this world as well, as there are no building mechanics. As I said, all unearthed materials like metals and gems, go towards improving the hero’s gear.

I could say that it’s just an overpriced Motherload HD, but there are some features that make Mines of Mars worth cashing out 5 bucks for. For instance, as the player unearths new mine levels, they start being invaded with various lifeforms, some dangerous, Mines of Mars 4others just pretty-looking, all playing a role in the player’s well-being – or lack thereof, mostly. The graphics and sounds are also great, and I found myself mesmerized by the monotonous clunking of my pickaxe, as I climbed deeper and deeper into the red underground. Surprisingly, the story is very interesting as well. It’s not a driving force, but I found the hero’s smalltalk with the only other sentient being in the game very endearing. Oh, there are also three mini-games that have almost no connection to the main game, and to be fair, I didn’t really find them exciting.

Mines of Mars is basically a PC game, fit into a mobile screen. It costs like a PC game, it’s as complex as a PC game, and it’s as slow as some PC games. Forget about sitting down for a quick play – Mines of Mars requires all of your attention, and can eat up a whole evening. I can’t say anything about the total length of the game, but it goes for a lot more than a couple of evenings. In general, while it has its flaws, especially in the control department, and 5 bucks being a relatively high price for a mobile game, I liked it. If digging into an unfriendly planet is your flavor, then Mines of Mars is the game for you. Dig yourself, Lazarus!