Traffic Rider Review

Traffic Rider Review

Jan 31, 2016

Be honest… deep down, everyone wants to race.

It isn’t even all about being first all the time. It’s about freedom, and the ability to defy physics, be it a game of tag, or being the test driver looking to break the land speed record.

We like speed.

Mobile games allow us to push the limits, albeit in a safe, legal way. If there are leaderboards to reinforce bragging rights, even better. Give me good graphics, decent sounds and a heady experience, and I’m good.

Traffic Rider: check, check and check? Let’s see.

What do we have? A bike riding adventure, and by “bike,” we are referring to the mechanical kind. Visually, it’s nicely done, with great use of perspective. It comes in landscape orientation, and gives the player a first person view of the action. The colors and manipulation of virtual light is admirable, and the artwork frames the action to come capably.

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From the beginning, it’s easy to glean the leveling aspect of the game. There are four game modes: Career, Endless, Time Trial and Free Ride, as we happily obliged ourselves with the first. One starts with a very basic machine that looks and sounds suspiciously like a moped. No need to fear though, because this game is all about moving up the ranks via action.

On the first go, one is taught how to increase speed and break; one moves left or right (as in switching lanes) by tilting (which can be changed in Settings). Initially, the main concept is to make it to checkpoints and finish “missions” by avoiding cars and other obstacles. It took a little while to get used to working all the controls together, but it is actually quite fun once one gets a hang of it. Racing up from the rear is engaging, especially with the break lights and occasional lane switching. Accidents “feel” real, and the game manages to avoid gore.

The further one goes (or better yet, finishes the section) the more cash and LP one can earn. Earned cash can them be moved to improve one’s machine, and there are some nice whole pieces to pick from. Leveling up opens more levels, so everything is somewhat interconnected.

It’s a simple game, but works because it doesn’t overly rely on real money to advance. It incorporates ads to give folks an alternative for continues for instance, and it also gives decent game cash payouts. Having several game modes allows for the game to be consumed in different ways, and that can only be good.

All in all, it is a fun product that is easy to enjoy.

Race The Traffic Moto Review

Race The Traffic Moto Review

Jan 6, 2015

For the guy or gal who is caught in traffic and dreams wistfully of being the oh-so-cool motorcycle dude that wips in and out of traffic: this one’s for you: Race The Traffic Moto.

In a nutshell, the goal is to start upright on the bike. Easier said than done… take the two-way, dual way mode option. Here, there are are four lanes (two each going in opposite directions, with cars going at different speeds. The intuitive goal is to avoid the moving vehicles and keep on traveling as long as possible.

To keep our biked crusader seated, the have gratefully gives us options to pick from: tilt and virtual buttons, which guide breaking, accelerating and darting left and right. Using the selected set, it’s possible to maneuver to avoid traffic.

But, very quickly, the challenge ratchets up, and more risks need to be taken to stay alive. There are bigger and longer vehicles, as well as vehicles that change lanes and travel at differing speeds. Darting into the opposite lane becomes a commonly last ditch alternative. The developer does a good job of closing the game with a veneer of realism; the traffic patterns are not foolishly primped.

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Yes, avoidance is the babe of the game, but when unfortunate contact is made, it is a bit rag-dollish, almost comically so. Here, the developer doesn’t try to hard to be confined by Newtonian edicts; the spills are brutal, and will make folks wince.

Especially adventurous riding earns top speed-inducing nitro, and good riding yields cash, which can be used to acquire bikes with other attributes. Real cash can be used to buy game cash, and also to remove the ads that are present in the free version.

It’s a surprisingly fun game that is simple to pick up and enjoy, which is one of its biggest strengths. For armchair adrenaline junkies, it might just fit the bill.

Trials Frontier Review

Trials Frontier Review

Jun 2, 2014

Trials Frontier is a fun motorbike trials game from Ubisoft.

The game graphics are well done. A lot of attention is paid to the racing backgrounds, with glossy objects and a great use of color. The gameplay is fairly structured, if a bit involved. The player takes on the persona of the hero rider, who, well, rides into our frontier town full of energy. This town is plagued by a character Butch, the town bully that looks, acts and talks like, well, the town bully. There is a lot of interaction with the townsfolk, all of whom seem to have it out for Butch, and to be fair, it’s easy to see why when the player interacts with Butch for the first time. In any case, the developer does an enviable job of framing the gameplay with the dialogue, and even incorporating a long-running tutorial.

After the first few toss-one-in -the-deep end races, the game really begins to take shape. At it heart, it’s all about trials and challenges. Eventually, the player acquires a really old bike, which can run, but can do better tf1when upgraded with gear from the in-app store. Completing the challenges generally gives the payouts that make upgrades possible, so there is a bit of symbiosis going on. The challenges are mostly made up of stuff like a request to find something, or to do a trick like a front flip, or to race Butch, and it becomes quickly apparent that the starter bike doesn’t really have a chance of beating our baddie, and Butch crows about this fact incessantly.

The tracks escalate in difficulty as progress is made; what really sets it apart is the degree of realism. It takes a bit of doing to get good at traversing the ramp-laden raceways. levels can be re-done, and the engine is not too evil with regards to scoring. As hinted at earlier, success yields valuable payouts. The player can als level up, which is yet another element to enjoy, as are the leaderboards and cloud component.

All in all, it is a fun and infuriating game. I didn’t like te energy requirement, but it wasn’t too evil. The upgrade process is logical, but almost too thought out, but there are bigger complaints one could have. Suffice to say, the positives outweigh any perceived negatives.

By far.

Max Awesome Review

Max Awesome Review

Mar 19, 2013

Some of us fly motorcycles over the grand canyon; others live vicariously through games like Max Awesome from Chillingo/RebelCrew Games. The game is a side-scrolling action game that introduces us to a funky-haired wanna-be motorcycle daredevil named Max.

The very first challenge doubled as a tutorial. I learned hot to do flips, to duck and jump. The controls were placed well; I had forward and backward movement buttons oriented for my right thumb, with flip buttons and jump/duck buttons to the left. The basic premise was to finish the courses and tasks as quickly as possible, which was interesting, as it was quite a challenge to keep Max alive to finish the course at times.

I raced from left to right on different type of tracks, having to use the skills I learned. I found it hilarious that collisions caused a winged Max to leave his physical manifestation and head upwards as a spirit prematurely freed by death. This was a fun little twist that gave the game a whimsical character.

The gameplay was spread among three categories: Max, The Rising Star, followed by Humble Beginnings and The Final Showdown, each with twenty levels. The levels were varied, and I got to re-do the completed ones. the challenges had rolling totals (except for the “challenge” levels, where I had to complete all the challenges in one run). Further levels had to be unlocked by performance.

There was stuff like golden helmets to collect, and the in-app store had a lot of accessories and attribute-increasing items. Additionally, earned fame points could be used to unlock levels. I was able to enjoy the game without an in-app purchase, but they clearly expedited progress.

Max Awesome is the game Evel Knievel would have played had he grown up with a tablet today. In a way, i think we are glad that he didn’t.

Trial Xtreme 3 Review

Trial Xtreme 3 Review

Jan 10, 2013

Trial Xtreme 3 is a motorcycle racing adventure from Demedya that matches fun, competitive gameplay to intense graphics and social connectivity.

Yes, we have seen iterations of the game before, Trial Xtreme 2 was a fun game we reviewed before.

Starting off, I found actually moving on the machine had a learning curve of sorts, but I was pleasantly distracted by the graphics.

The developers did provide a graphical treat in 3-D, with brisk animations and interesting backdrops with realistic looking components. I liked the look of ramps, and how my rider soared through the air. The little, subtle things are what made this great for the eyes, like how the back tire dug into wood and shot out fragments when in overdrive. The accompanying physics were great too; I have never enjoyed seeing bike mishaps as much as in this game. The takeoffs, landings and everything in-between were exceptionally well-rendered in this electronic canvass.

Playing entailed the use virtual controls, optically in conjunction with the onboard accelerometer to get movement and “lean” just right. Speed was good, as the faster I finished, the better I scored. There were money stars that I could try to claim via contact. Game cash gave me the ability to buy better, more powerful equipment, but boy, it didn’t seem easy to accumulate enough game coins without using real cash. I thought the game did border on the difficult at times, potentially rendering it fully adopted by only the most dedicated of hand-held gamers.

I liked the competitive portion of the game which allowed me to pay friends and other enthusiasts, as well as a community leaderboard. The game also featured social networking connectivity.

Trial Xtreme 3 is a decent update on a fairly popular title, and in the hands of a patient gamer, can be a very compelling title.

Lane Splitter Review

Lane Splitter Review

Sep 21, 2011

Speed kills, which is a painful lesson you’re about to learn. Lane Splitter is all about the high speed thrills of riding a motorcycle through heavy traffic with reckless abandon.

In this arcade racer, you get to choose between 2 different bikers of varying style (6 bikers total if you choose to purchase the upgrade pack). Completely different in appearance and choice of machine, the one thing they each have in common is a love of speed and a ruthless distaste for the law. At the start of each game, you take off on your bike and begin picking up speed. With the throttle wide open, your bike only goes faster, increasing the difficulty once the highway begins to fill with other vehicles. The goal is to go as long as possible while passing cars for extra points.

Steering is handled through tilt controls while stunts are performed by touching the screen. Each character performs a different stunt; some even have more than one. For example, one character can pop-wheelies, gaining a huge speed boost but losing all stability and easily crashing. Another character goes full-throttle when you perform his stunt. The danger here, however, is that he loses a lot of maneuverability, reduced to making slow, shallow turns. With reduced maneuverability comes the chance of riding head first into the back of a vehicle as you fail to turn in time. Of course, the increasing bonus for passing multiple cars in a row makes the risk worth the danger.

Smacking into cars is instantly fatal, as is going off the road. Skirting along the side is ill-advised as well, as it increases the potential for hitting a nail and becoming road pizza. Crashing results in a spectacular show as your character rag dolls along the ground. It’s painful to watch! Eventually, you come along traffic so congested that the only way to ride is straight down the dotted line between two or more cars at once. This is where the game gets its name, Lane Splitter. The longer you ride, the faster you go and the harder the game becomes.

Unfortunately, I’m not a fan of the tilt controls. I appreciate the difficulty, as touch controls might have made the game too easy, but I’ve noticed they tend to lock-up. After restarting my phone and making sure nothing was wrong, it happened again, making it impossible to steer. Again, touch controls might have made the game too easy, but they would have been a welcome addition.

Lane Splitter has some terrific visuals with environments that change daily, and the recordings of real motorcycles sound great. The extra characters bring even more fun to the game through their look, design and gameplay.

Aside from my woes with the tilt controls, I found Lane Splitter to be extremely addictive. Once you get going, you don’t want to stop. After each crash, you just want to get right back on your bike and go again. Lane Splitter is one game you’ll definitely want to take on the road with you.