Bouncy Mouse Review

Bouncy Mouse Review

Mar 15, 2012

I don’t tend to play video games that are inherently frustrating. As mentioned, I’m usually playing during my commute and I like to keep my blood pressure down during a commute. It’s not that I want an easy, mindless game, more that I don’t want to feel so challenged that I throw my phone out the window. I love a game with balance between a challenge and ease of play, and I’m happy to have found that in Bouncy Mouse.

Bouncy Mouse is the story of mouse vs. cat. The hero mouse is on a quest to reclaim his stolen cheese from a mean cat. The cheese has been scattered along the way and is waiting to be reclaimed as the mouse passes. The cat has claimed the biggest cheese wheel for itself and the mouse must reach him to get it back.

The mouse navigate the board by swinging from point to point by his tail. The swing points are specific spots throughout the playing field and are placed with a specific route in mind. Users get the mouse from spot to spot by twanging him around like a slingshot. If he’s fired off close enough to the next point then his tail will catch it and suspend him there. Cheese is often hovering in the space between two points so the mouse can grab it as he makes his arcs through the air. Once he reaches the end and collided with the cat he has won the level. He does have to avoid bees and falling into water below, so it’s not a completely easy game. As well points are awarded based on what percentage of cheese was collected in each stage, so there is strategy needed too.

This game is adorable. The mouse is cute and cheerful, which I find very cheerful myself. I’ve gotten myself stuck in a few places, but patience helps me work it out, and I love it all the time. I also love that I’m able to move the game board around, to see my next goal and plan a course of action.

I don’t really have any complaints at all. I would recommend it wholeheartedly.