Neuroshima Hex Review

Neuroshima Hex Review

Feb 19, 2013

Board game ports usually fit firmly into two categories: hit or miss. It can be a tough proposition; does the developer make it more mobile friendly by making some, uh, adjustments… or is staying 100% faithful to the original the script for success?

Let’s see…

Neuroshima Hex is a board game port that has a lot to live up to. It comes from the unique game of post-apocalyptic war strategy that bears the same name (itself inspired by table-top RPG Neuroshima). Like most quality board games, it has a large and intense following, which isn’t a surprise, as it combines a bunch of elements: chess-like strategy, Terminator-type armageddon (and ITS after effects) all strapped into an inventive storyline.

The Android port came out to be pretty faithful to the board game, giving me the option to lead one of four disparate factions in war against one or all of the others. There were the invading machines, the mutants, madmen and the stapled last bastion of humanity. Set on a hexagonal board and using hexagonal game pieces (tiles), my job was to inflict the most damage on my opponent’s most special piece (the HQ tile) while protecting my own.

To accomplish this, I had to strategize with my pieces and react to the moves of my opponent within the confines of the game rules. Outside the HQ cards, I had other “units” of varying abilities (like the ability to inflict or withstand attack). These units also had measures like distance of attack and direction. Additionally, I could use Module tiles to increase abilities and adjust characteristics and such.

Kudos for the tutorials and the ability to play folks in person or the game AI. I would have loved to see online multi-player — this game practically screams for this to be implemented — but the multiple levels of gameplay and ability to expand play (albeit for a price) should make it okay for some gamers.

The developer was able to create a valid port that simplified the board game without dumbing it down. The artwork was a dead ringer for the original, which was a phenomenal touch; overall, the coloration was fantastic.

This game was a familiar treat dressed up in modern clothes.