Mesh Review

Mesh Review

Apr 4, 2014

Mesh looks like a neon drenched coin muncher game of old, but is it worth playing?

Mesh is all about tapping accurately. Formations of blocks rain down the board interspersed with bombs. The idea is to tap the blocks without hitting the bombs, which ends the game. Missing too many blocks also ends the game. As the player survives longer, the formations get much tougher with many blocks surrounding bombs and it becomes tough fast.

Screenshot_2014-04-01-02-15-43A robust combo system rewards players for tapping blocks quickly and without missing taps .Since the game scrolls blocks down quite slowly it’s a good idea to let the screen fill with blocks before starting a combo so the player can’t just tap as quickly as possible. This adds a nice risk dimension to gamepay.

While this is a simple idea, Mesh’s trance like music and eye popping look make it an enjoyable experience. Mesh feels a lot like a 1980’s arcade game with its focus on simple gameplay and its trippy graphics.

<img src="×300.png" alt="Screenshot_2014-04-01-02-14-15" width="175" height="300" class="alignleft size-medium wp-image-38888Of course the upshot of this is that, like an arcade game, Mesh doesn’t have the longest shelf life. It is designed to be played for a few minutes here and there and it won’t be long until the player has seen everything mesh has to offer. The game also doesn’t begin to kick it up a notch and become hard until a few minutes into the game which may be frustrating after a lot of games. Those who have played Fruit Ninja will know this feeling only too well. There isn’t much in the way of gameplay variation and this can lead to the game getting samey fast. An option to start from later waves would be an excellent addition.

” />Mesh doesn’t have much in the way of extras. It lacks Google Play Games functionality, but at least a global scoreboard is there to shoot for. In particular a short tutorial would be useful as it is quite confusing as to how to disable certain traps in the game, like the electrical traps that appear later.

Mesh has an eye-catching look, the neat neon like look of the game gives it a stylish quality and the game as a whole looks great. Little touches like how menus “pop” after they ripple into view and the constant pulsing rainbow colours really make Mesh look slick.
Mesh trumpets its music in the app description and while the music on offer is super catchy there just isn’t enough of it. A few more tracks would be great, but what’s here is good enough.

Mesh is an enjoyable game. It’s not quite a puzzle game, but more a reaction game like you’d see in an arcade. While somewhat short lived, it’s a fun game to past the time.

Pixoban Review

Pixoban Review

Jun 11, 2013

Pixoban is a delightful little leveled puzzler that incorporates simple, eye-catching graphics, intuitive gameplay and a basic prop story.

The gameplay starts with a scary alien abduction. But these crafty aliens are not picking me up for abhorrent medical research, or organ-harvesting schemes, or the noble pursuit of studying the social mores of human beings in confined space.

No, these aliens are messy, and need help cleaning up their messy ship.

The gameplay is situated on a squared 2D grid. Basically, it involves moving boxes to more or less inconveniently placed airlocks. Using drag motion, I get to use my game personality to move the box to the square representing the pix2airlock. Now, the kicker is that movement goes only one way. Boxes cannot be pulled; only pushed. Thus, moving a box plush against a wall could stop reasonable progress, especially if there is not any wiggle room. Every move has to be reasonably thought through; for example, moving a box sometimes entails reversing course to get behind, on top, beneath or beside a box to change direction of movement.

After a while, multiple boxes and multiple portals start to make an appearance. Boxes have to be logically moved from the beginning, and the puzzles do get a bit tougher. Did I say that there is a timer for the solutions? There is. Quickness is definitely a encouraged, and times are recorded.

But there are helpers too. There is a reverse button that allows players to rewind course, so that if stuck, it is possible to go back and re-do steps. While it does count against you, it is handy to have.

Success opens up further levels, and the game boast more than 120 different levels, so there is plenty of gaming to be had, as well as a special Pixoban award if every level is completed.

Pixoban is another game that shows that plenty of fun can be found in games with simplistic exteriors.