Abyss Attack Review

Abyss Attack Review

Apr 28, 2014

Here comes Abyss Attack, a submarine shooter with arcade credentials.

The gameplay feels a lot like AirAttack HD, in that the main goal is to keep the ever-shooting craft going. This caper is in the depths of the ocean, and the lethal obstacles are fantastical sea creatures that are as creepily dangerous as they are easy on the eyes. Any contact with these creatures is lethal to a degree; they are quite varied, with some stretching from the sides, and others emanate from the “top” of the playing area, and each with an interesting way of moving that makes them hard to avoid. Our sea craft is guided via one finger continuously on the screen; the craft follows the finger as long as contact is made. As noted, the submarine is always shooting, so getting it in ab1position to destroy the weird sea fauna while simultaneously avoiding them is key. If one so chooses, tilt controls can be utilized in settings.

Dispatched enemies usually leave behind crystals, and crystals are important as a form of game currency; picking them up can be hazardous to the health, because the game UI ensures there is an opportunity cost associated with trying to retrieve them. There are also timed powerups to pick up, like crystal magnets or heightened weaponry. The garnered crystals can be used to upgrade powerups (which are especially useful for the bosses). and to procure better subs. There are also special relics than can be collected in-game.

The game also employs tasks, and there is a ranking system too. Real cash can be used optionally to expecite things, but the game can be enjoyed without.

For all the fun, this game is a bit of a one-trick pony with regards to gameplay; the upgrade process breaks this up a bit, but the game sticks to its job. The playing area feels a bit cramped too.

All in all, I can’t help but appreciate the game. It’s simple, it’s engaging and it can be played in small burst or long episodes across generations.

Fish vs. Pirates Review

Fish vs. Pirates Review

Dec 28, 2012

Over half of the world is covered in water. For anyone who’s ever watched a nature documentary, it’s pretty obvious marine life can be quite a day-to-day battle. Fish vs. Pirates is an underwater defense game where fish need to protect against attacking fish Pirates.

The incoming Pirates swim in a straight line. By placing the defending fish in the direct path, it’s easy in the beginning to ward off the attackers. More than one fish can be placed in the same row so both fish are attacking at the same time. As the need for more than one fish needs to be placed on the screen to defend from the attacking pirates, there becomes a shortage of pearls.

Gain more pearls to be able to add a better defense by placing oysters in locations on the screen. The problem with just placing the oysters anywhere is they take up valuable spots for the defending fish. Ideally keep all of the oysters to the farthest back row.

In progressive levels, different types of fish and sea life are available to play a defensive role against the Pirates. Snails, starfish and various other types of fish all have their pros and cons to adding them into the defensive line up. For example, snails are better at withstanding damage from attacking pirates. The downside is the snails shoot a lot slower.

As the defensive lineup gets stronger, so does the strength of the Pirates. Pirates will start out with a few weaker fish and get bigger more plentiful as well. There’s just something about seeing a shark dressed up for the pirate to make for a fun defense game. Main menu, click the book icon to get a better description of the fish and the Pirates. Having a better idea about the fish and the Pirates will help to line up the right defensive fish against the attacking pirates.