Dec 8, 2015
Every now and then, one comes across a new Google Play entry that catches one’s eye.
Add The Executive to the list.
Visually, does it’s thing. It uses a proprietary animation system that brings that hand-crafted, somewhat whimsical art to life, with a lot of colored effects and quick transitions. The sound complements its looks well, and off the bat, it all but demands to be examined further.
Beyond the graphics, the game employ some heady elements within the gameplay. The player controls the protagonist, who is a suited brawler, across irregular platforms and through assorted obstacles and baddies. The motion is toggled with gestures, but it’s atypical in that the forward motion of our hero is not continuous; instead, motion is just a tool to get Mr The Executive to the next action scene.
A big part of the said action involves fighting bad creatures. This part of the gameplay utilizes a dual method of 1v1 attack and defense, challenging the player to anticipate and block high and low blows from the enemy while looking to deliver a few choice jabs and kicks of his/her own. The dichotomy of the process is refreshing, as one times the incoming hits and does damage of one’s own, with the immediate goal being an attritive race to end the enemies lifebar before he does it to the player.
The game is leveled, and surviving each opens subsequent ones. At the end of each, one’s performance is graded based on stunt performance, accuracy of strikes, defensive acumen and time taken to finish; virtual cash is paid out accordingly. This cash can be used to improve the character of our lead character, which helps with the tougher levels that invariably come.
When it’s all said and done, it almost feels more like a beat ’em up than a simple platformer, and the amalgam works very, very well.