Ninja Chicken Multiplayer Race Review

Ninja Chicken Multiplayer Race Review

Jul 21, 2014

Ninja. Chicken. Multiplayer. Racing. Say it altogether, an you get an interesting concept: Ninja Chicken Multiplayer Racing.

The racing environment is set up in 2D fashion, with the avian creatures racing from left to right. The runway is somewhat platformed, with plenty of colorful graphical elements tossed in. There are collectible goodies that line this area, on the ground and in the air, and the platforms are positioned to encourage fast decisions that border on twitch reactions. There are even rope structures and overall, the coloring is sharp and relatively eye-pleasing throughout. The animations are quite stilted, but the developer is able to effect the presence of multiple running and jumping chickens in an interesting way.

It’s a communal race, so each race has multiple chickens on the same track; the chickens start off, and are almost nin1immediately presented with obstacles that, as noted, test the reflexes. To control one’s chicken, there are simple (but fairly intuitive) controls: tapping and double tapping to jump and double jump respectively, and then there is the tap and hold which causes the chicken to barrel roll underneath low lying obstacles. The aforementioned goodies are great tempters, and getting them can be rewarding and taxing at the same time, especially since a missed move or over-exuberant jump can cause a delay that allows rivals to speed by. The obstacles are varied in nature, with spikey stuff and solid barriers being examples.

There are power-ups, and they serve to give the game a cool arcade feel in the same vein as, say, Mario Kart. The one allows a player to fire arrows on competitors in front and attempt to slow them down. Such boosts are rechargeable and upgradeable; it’s pertinent to note that other racers can use them as well.

The collectibles allow one to purchase more boosts, upgrades, clothing and eqiupment; each generally have attributes that can contribute to success. XP points are also generated, and players can level up as well as advance on the leveled course.

It isn’t a boring game by any means; there is in-app purchasing available, but it does no feel necessary to enjoy. The game’s core is challenging without being too infuriating, and the escalating challenge of the courses is a welcome element.

All in all, it packs a lot of fun into a tight, tidy intuitive package.