Feb 28, 2017
Digitized board games can be loads of fun, and are the perfect complement for an increasingly mobile existence. Few entities do it better than Asmodee, and the publishers ever-swelling stable of games is good for Android users.
It’s latest project is one we’ve been keeping an eye on for some time; Mysterium is an engaging board game in its own right, and we are eager to see how it translates to handheld.
The gameplay comes in a few flavors; at the onset, the game itself highly suggests for the player to get acquainted with Story Mode.
The game’s underlying story is set in Scotland in the 1920s. After numerous gruesome murders, someone is arrested, but after several more murders are committed, yet another perpetrator is apprehended.
Both claim no memory of the actual crime.
A local psychic is intent upon figuring out what otherworldly forces might be at play, and calls on a few psychic colleagues for assistance.
That is our setting, and the game proceeds thus.
The visuals fit well. Graphically, the game isn’t overly serious, and is willing to use whimsical depictions to give characters life. It uses popups to help move the gameplay along, and there is an ethereal, almost ghostly feel to the game, which is entirely appropriate.
This a card game, and it involves making educated guesses based on communication from a ghost; as such, it incorporates murder mystery elements. One might be forgiven for seeing some parallels with Clue, but this one is very, very far from a clone. One looks to decipher things like location, tool, weapon etc, and to add to the challenge, there are time limits involved.
After some (hopefully) shrewd guessing, one gets to “solve” the case… and move on.
The game also includes solo play and a multiplayer option.
It comes together surprisingly well, and is great for short bursts or extended play periods. It is engaging enough to not need the physical game to create fans, and that’s saying a lot.