Infinity Loop Premium Review

Infinity Loop Premium Review

May 29, 2016

Interestingly enough, Infinity Loop Premium exists in that realm where simplicity meets mind-bender. Puzzles can be enjoyably atypical, and this game’s developer clearly wants that joint attribute.

From a graphical point of view, it’s a bare bones experience… but definitely in a positive manner. The playing area is fairly stark, allowing the relevant pieces to shine forth for player manipulation. The animations are seamless, and the use of color is regulated well, creating a relatively engaging adventure. It utilizes simple controls (taps) and incorporates easy menus that can be hidden, allowing for few distractions when the play starts.

Once one gets said playing, one might be forgiven for doing a double take a time or two. A graphical representation is the centerpiece, and even though it isn’t initially apparent, it consists of numerous smaller pieces. Each of these pieces can be rotated by tapping, breaking any common lines and even connected to different end points, or rotated all the way back to its original position.

The core concept is to rotate all the individual pieces, such that a new, mostly closed 2D object is created. Since there are several pieces to move around, there are a number of possible permutations, so it takes a bit of playing and around and logic to arrive at the solved image. using end pieces as a guide, one looks to move stuff around until the puzzle is solved.

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Solving a puzle opens up a tougher one; the game is leveled.

As far as geometric puzzlers go, Loop is definitely interesting, especially in the way it seemingly varies the difficulty levels from level to level. Just when one narrows one’s eyes in readiness for a mind bender, one gets tossed for a loop — delightfully so.

A hint system could probably help, but the developer does allow for levels to be replayed, and all together it is a fun caper.

Dream Machine – The Game Review

Dream Machine – The Game Review

Apr 14, 2016

Give me a great puzzler that has great graphics, and then I can go to town.

Give me Dream Machine.

The artwork that graces this game makes no bones about tricking the eye and teasing the brain. Color-wise, it is fairly sedate, evoking a somewhat steampunk-ish vibe even while mostly ensuring that one doesn’t drift too far away from the fantastical structures that are at the core of this game’s visual presentation.

Yes, they are definitely interesting. If one has a thing for impossible objects, Dream Machine will definitely be the dmg2game to mess around with. It has several uniquely adjustable structures on display, and it’s easy to forget the actual gameplay while enjoying the visual permutations. The animations are smooth, and work well with the soothing tunes.

The gameplay gets right to it. The main idea is to get our protagonist, non-conformist robot from point A to point B; the robot moves continually once started, and if it gets to a point where it can go forward, it reverses course, unless manually controlled by the player. To do this, one generally has to use a supplied lever to turn a piece of the structure in such a way that the robot can continue on a path that leads to the end point. The cool sideshow is the way the structures disregard the laws of physics; as one moves to create a new path, the optical illusions all but become attractions in and of themselves.

The game is leveled; make one’s way to the end point, and a new, invariably tougher level is open.

As the game pops off further, the puzzles do get more complex, forcing one to move things around a bit, and do things like doubling back and such. There are boss battles, which are enjoyable in their somewhat unexpected nature.

It comes together quite well, a bit predictable, yes, but still manages to be engaging. It brings great looks to the fore without over-relying on eye candy, which is no small feat.

NewFort Studios’ New Game ‘Plight’ Launches on Google Play

NewFort Studios’ New Game ‘Plight’ Launches on Google Play

Apr 12, 2016

NewFort Studios has just released its first game on Google Play… a puzzler named Plight.

Delve into the immersive world of Plight, where darkness has consumed the planet, and its up to you to re-energize it! Challenge yourself with over 90 handcrafted levels that put your puzzle solving skills to the test!

Journey through the three expansive areas that make up the world of Plight. Learn how to manipulate the energy pylons scattered throughout the land and charge the main power pylons for each level. Use beam, creation, refractor, splitter, teleport pylons and more, to bring the planet back to life!

Features:
-3 unique areas
-90 handcrafted levels
-9 hidden secret levels
-A rating system that challenges you
(Prove your skill by obtaining all of the elusive green stars!)
-No in-app purchases
-Immersive environments
-New challenges at every turn

The game costs $2.99; the trailer is below:

Fading Light Review

Fading Light Review

Mar 8, 2016

Fading Light is an easy one to get with.

The visuals are clean, and seemingly meld retro with the glossy. It uses dark backgrounds to great effect, and this also allows the signature light effects pop more. We get pastels, shadows, perspective, and altogether, it has a vivid arcade feel, and the sounds to match.

The main concept is to make it through to the end line. Easy enough, yes, but we’re not talking about a straight line here. The playing area equates to a virtually dark maze, and the playing piece is an unassuming small square. Moving the playing piece is done by tapping either side to the screen — left to make the square bounce to the left, and right makes it bounce to the right. With a little bit of maneuvering, it is quite possible to move the square via continuous taps on either side, round corners and over ledges, on through the puzzle.

Another part of the challenge is that the square has an energy quotient of sorts. It is illuminated, and traveling along the maze kills some of that illumination. The problem therein is that if and/when that light goes completely dead, the run ends. Thankfully, there are several, lighted energy packs along the way that re-energize our little square.

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The trick is getting to one of the light packs before the light dies out completely, and then make it all the way to the end line, so as to unlock the next level. Success is measured as a factor of the time and number of taps it takes to finish the level.

It all comes together well; it’s a simple simple methodology makes it easy to get into and enjoy over time. The in-game energy requirement works very well, allowing the player to have a degree of control over level completion. The game does get tougher as one goes on… as expected.

It’s a lot of the same, but it does do “same” pretty well, and is worth a look.

Monkey Wrench Review

Monkey Wrench Review

Feb 25, 2016

Hey, we told y’all we’d be keeping an eye on Monkey Wrench.

The game reveals itself, at its core, to be a word game. It appears and is played in portrait orientation, and makes use of sparse, deliberate coloring to create a simple play interface that is easy to cotton to visually. The main playing area is similar to a beehive of compartments with seemingly jumbled letters, and the main idea is to find words therein by tracing words out of adjacent letters

As noted, finding words is a major element, but the game manages to add a few more, such that it incorporates a feel ofmw3 crossword puzzles in addition to basic word search. It is leveled in nature and comes in three modes: easy, normal and hard. Each mode tweaks the gameplay in a different way, such that playing in any almost creates a new game within the main one.

Take “easy” for instance. In the one (which is perfect as an added component to the built-in tutorial), one is given several words broken into a few categories. The words can be names, compound words or even phrases, like movie names and such. All one has to do is find the words in the grid, starting with one of the special highlighted “start” letters, while avoiding other start letters. When a word or phrase is found and correctly highlighted by gesture and tapping, the entire block disappears; the idea is to clear every cell on the board.

When one goes and selects the “normal” level of gameplay, it gets a bit harder. Now, one gets the categories of words, but instead of all the hints written out, one only gets the first letter(s) of the words/phrases plus empty spaces that let one know how many letters one needs.

Ah.

Then, in “hard” mode, one gets only empty spots and categories only. Bummer.

So, as one gets a bit better, one can use guesses to help, as well as the process of elimination. One can use hints provided by the game, but these are limited (extras can be had for extra cash). It is pretty fun and surprisingly engaging.

The method of selecting words could probably be tweaked a bit to make it easier to back up a step or two, but altogether, the good definitely outweighs any perceived shortcomings.

By far.

Lara Croft GO Goes on Sale

Lara Croft GO Goes on Sale

Feb 12, 2016

Lara Croft GO, Square Enix’s excellent award-winning puzzle caper featuring the renown heroine, is on sale. Right now, folks can get the game for $0.99.

That’s 80% off its list price of $4.99.

Lara Croft GO is a turn based puzzle-adventure set in a long-forgotten world. Explore the ruins of an ancient civilization, discover well-kept secrets and face deadly challenges as you uncover the myth of the Queen of Venom.

• Experience lush visuals and a captivating soundtrack
• Navigate using simple swipe-to-move controls
• Fight menacing enemies, overcome dangerous obstacles and escape deadly traps
• Solve more than 101 puzzles split into 6 chapters
• Collect ancient relics and unlock new outfits for Lara

No word on how long the sale will last, so pick it up while you can; we can categorically say we loved the game when we reviewed it last year.

[via Slickdeals][Our Lara Croft GO Review]

Armadillo Gold Rush Review

Armadillo Gold Rush Review

Feb 3, 2016

Armadillo Gold Rush… what gives?

The game has a definite old-school feel to it, as seen in the graphics. it makes use of a lot of jumpy animations, and the animations are deliberately stilted, with muted colors across varied playing areas set in landscape.

The first few levels highlight the game well. Our protagonist creature can be launched to roll in either of the for cardinal directions, and this is initiated by gestures. Using paths in the playing area, one is gently guided to collect coins (which is the overarching goal) by completing the puzzle therein. As one gets used to the style of play, the puzzles do get a good deal more creative, with several things like switches, trap doors, lethal gulleys, bodies of waters and more (lobsters? Say what?). The creativity fused with the whimsical is an engaging mix.

Success is measured in time and points; as such, one can always look to better one’s high score; using less moves is best. As such, the extra goodies all involve a measure of opportunity costs. The race against time also adds to the game’s allure.

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As the game evolves, it retains the core elements, and surrounds the basic premise with plenty of interesting material. Several new gameplay gimmicks begin to mage an appearance, from fans to movable boxes on to death traps and beyond. The difficulty level is directly proportional to the implicit requirement to think out of the box, and in this regard, the developer does a great job of bringing the player along with this tenured game. The puzzles become more intricate the further one goes, everything ties together fairly well

Still, the game might feel a bit unilateral after a few rounds; it does what it does well, but one might be forgiven for considering it a tad one-dimensional.

In the end, the pros do seem to outweigh any perceived cons, and this game is well worth a look.

World Spin Review

World Spin Review

Jan 26, 2016

If we said it once, we’ve said it several times before: complex, plot-driven games are to die for, yes, but every now and then, give us a quick-hitting time-waster to unwind with.

Something like World Spin, perhaps?

The main attribute that comes to mind when getting into this game is how simple it is; right from the start, with the sharp colors and definite shapes, one absorbs an easy-to-digest visual presentation that highlights a game that clearly wants one to focus on the goal at hand. It incorporates smooth animations, and as one finds, this is a key aspect of the game. The options reveal a whimsical side to the developer, and the cheery sounds hint at a arcade-y experience.ws3

It is a puzzle game, yes, and it’s all about the switch. The aforementioned button is the target in each level, easily identified in it’s red manifestation. It is generally nestled in a layered, somewhat irregular shape, full of aisles and more. Somewhere on this structure is a ball, gingerly resting.

Tapping on the left side of the screen rotates the structure to the left, and tapping on the right makes it go that way. The ball acts as if affected by physics, and rolls accordingly. The basic idea is to guide it to the red switch so as to open up subsequent levels and to earn points.

If the ball falls off the structure, the round is failed, and one is allowed to retry indefinitely.

Frankly, it can be plenty of fun. As one progresses, the puzzles get delightfully harder, demanding a firm touch and more than a little patience. The game engages because it manages to overstep the “basic puzzler” descriptor by adding in unexpected twists just when one thinks its figured out. It might feel monotonous to the hyper-industrious, but the developer does well to make the game more-or-less play well, even without really having to spend real money.

There is nothing wrong with being simple.

Ravensburger Puzzle is $0.10 on Google Play

Ravensburger Puzzle is $0.10 on Google Play

Dec 18, 2015

Fans of puzzle games should be happy to know that Ravensburger Puzzle is currently on sale for $0.10.

Features:

â–¶ More than 400 new puzzles from the most popular categories are available in the shop
â–¶ All of the puzzles can be played in the original Ravensburger stamp version with 20 – 500 pieces
â–¶ Intuitive puzzle controls
â–¶ Helpful sorting options for a better overview on your smartphone or tablet
â–¶ Practical use of the digital medium with several puzzle aids
â–¶ Sophisticated 3D look of the puzzle pieces with physically realistic behavior
â–¶ New motifs and puzzles offered weekly in the puzzle shop
â–¶ Original motifs from Gelini available in the shop (licensed motifs might not be available in every country)
â–¶ Different table backgrounds can be selected for a customized look
â–¶ Free selection of the background music
â–¶ Google Play Games support for comparing your high scores and puzzle success
▶ Playing the app does not require an internet connection – an internet connection is only necessary for the initial download of newly purchased puzzles

The game also has more content available via in-app purchase.

[via Slickdeals]

Griddition – Math Puzzle Review

Griddition – Math Puzzle Review

Dec 16, 2015

In a world with great digital capers, it is still somewhat reassuring to stumble across simple games… ones that are perfect for wasting time and otherwise keeping one’s brain sharp.

Such is the premise behind Griddition – Math Puzzle, a game that makes arithmetic almost lovable.

To understand the game, one might think of sudoku in terms of visualizing the game layout and simplified objective. It isn’t a sudoku clone, but some of the elements feel similar.grid3

The playing area is presented in landscape, with colored squares containing numbers. Down the right column and the bottom row are numbers, each in its own square; each of these numbers represent a sum. The way it works is fairly simple: the numbers in the other squares must add up to the number in the square at the right end row or bottom column.

The puzzle is sprung by leaving gaps in the squares; the developer provides some options to pick from; this selection of numbers is above the main grid. The trick is to ensure pick the numbers so that every line makes mathematical sense, and it entails filling out the holes logically till the end square are all green, which means the entire puzzle is solved.

The developer has some tricks up the sleeve. Adding in time and mistake elements — racing against the clock and placing numbers in the squares without error — make the game a challenge. Usually, logic wins out, but going quickly and guessing is always a temptation, especially further in and the gameplay gets harder.

It’s a free game, though the ads do encourage one to make use of the in-app purchasing system. This isn’t mandatory, though.

The gameplay is leveled, with success in the one opening up subsequent levels. As suggested earlier, it gets tougher, but mostly retains the aura of overriding simplicity. It’s easy to understand and get lost in, and therein is its charm.

New Puzzler ‘Please, Don’t Touch Anything’ Lands on Android

New Puzzler ‘Please, Don’t Touch Anything’ Lands on Android

Nov 26, 2015

Please, Don’t Touch Anything, a new game from mobile development heavyweight BulkyPix, is now available for puzzle fans on Google Play.

Please, Don’t Touch Anything is a cryptic, brain-racking puzzle game about bathroom breaks, screwdrivers and nuclear explosions.
Covering for a colleague taking a bathroom break, you find yourself in front of a mysterious panel which only component is a red button. And since you’ve clearly been instructed not to touch anything, the only thing you want to do now is pushing the damn button.

Push it and expect to be held liable for any unintended aftermath. And there will be many.

FEATURES

– 25 devious enigmas
– Singular pixel art
– Atmospheric chiptune soundtrack
– Touch screen optimized gameplay

The game carries a $4.99 price tag.

We are looking to touch that button soon; look for our review to be out shortly. In the mean time, enjoy the trailer:

[via Bulkypix Press Release]

The Lost Treasure Review

The Lost Treasure Review

Sep 28, 2015

It all starts out with a cryptic letter from Uncle Henry, letting the player know that after studying the map that he (the player) found; Uncle Henry’s recommended course of action is to go on and find the pirates hidden treasure both suspect the map points to.

With this modest beginning, our adventure is launched, and one gets to be immersed in the digital caper known as The Lost Treasure.

Right from the onset, the game is fairly easy to navigate. It uses still images to advance the gameplay, and the imagery does reflect the jungle environment one expects from the opening letter. The perspective is first person, and to move around, one simply touches the screen intuitively in the rough direction one wants to go; in this way, one can move from scene to scene, or get a closer look at an area within the scene. Thus, this also how ones investigates objects, which makes up a pretty big part of the game.

So, exploration is the name of the game. The basic idea is to collect items and figure out puzzles, and then progress. The puzzles are interesting enough, but not too juvenile; one might have to collect a key, or solve a puzzle, or open up an object to collect another object that is utilized by doubling back along the path already traveled.

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The creativity injected into the flow of the game is what makes the whole thing fun. One is able to use hints when needed, and the elements are not so fantastic as to be silly. Vivid graphics are engaging but not too distracting, and the self-contained nature are to be lauded.

For a simple diversion that works well on the go, it’s pretty easy to fall in love with The Lost Treasure. It feels like a short ride, but pleasantly so.