Mar 26, 2014
Rage of the Immortals is a collection RPG with a interesting modern era setting. Is it a knockout?
Rage of the Immortals has a fairly incoherent plot. There is a vague vibe of rebellion against some sort of oppressive corporation, but this doesnâ€™t really manifest itself in game. A modicum of story is provided by in game missions which helps the feeling of progression somewhat.
Rage of the Immortals is a typical collection RPG, despite its unique premise. Players start with a small group of fighters and recruit more by defeating enemies and clearing stages. Fighters can be levelled up by training them, which expends other fighters and fused together to create one stronger fighter. This kind of gameplay has been seen in countless other Android games.
The actual fights are almost entirely automatic. The player cannot switch out fighters or even choose a target which is irritating when your fighters refuse to finish off a nearly dead enemy and attack fresh ones instead. The only interaction the player has during fights is tapping to use a critical hit when a meter maxes out.
There is also a small amount of base building. This boils down to placing a bunch of buildings on pre-defined spots to generate more coins.
Frustratingly, the cheaper buildings generate a lot of money, but have a very small storage capacity; this means that unless the player logs in once every ten minutes or so they will not make any money. For example, the Park, the cheapest building generates 800 coins an hour, but only holds 50 and will not accrue more unless it is tapped to collect the money every few minutes. There is little depth in the base building since every building seems to exist just to generate coins and there are no interesting item producing buildings or the like.
Rage of the Immortals has pretty average graphics. Fighters are fun to look at and collect, but the actual animation is very plain and the game constantly recycles animations.
Rage of the Immortals is packed in in app purchases. New fighters that are actually worth using are gained from trucks that must be hijacked. Keys to hijack these trucks are handed out at a very slow rate and if the player has no keys trucks can be purchased with cash. This equates to about 50 cents a truck. Generating coins is extremely time consuming as well because of the amount of clicking required on base buildings. Unless the player spends 24 hours a day playing Rage of the Immortals they will never make much money. The in app purchases are very expensive and coins are used very quickly.
Rage of the Immortals has an interesting presentation, but the gameplay has been seen many times before on Android and its copious in app purchases make it not worth playing. Check out Brave Frontier instead for similar gameplay with fewer annoyances.