The legendary spooky point and click adventure game Gabriel Knight: Sins of The Fathers returns to celebrate its 20th anniversary, by re-releasing as a graphically and sonically updated version, sometime in 2014, at the hands of the game’s original creator, Jane Jensen.
Here’s a couple of screen shots of the updated version for your viewing pleasure:
Sonic the Hedgehog is a classic, at least in the sense that it was the launching pad for a famous character. In reality, it’s a lot more like some bands’ first album: their later stuff is more refined, exploring their strengths better, to make for a better product. Such is the original Sonic game. Sonic 2 and 3 do a lot to make the series much better, so I must admit that when I heard that Sonic 1 was being remastered by Christian Whitehead and company a la Sonic CD, I was initially disappointed. But really, there was no reason to be: the tweaks and new features make this better.
Sonic should be well-known at this point. Run, jump, fight Eggman’s robots and contraptions (though he’ll always be Dr. Robotnik to me), and avoid those darn spikes. This is the game that started the classic formula, including the most underappreciated part of the series’ gameplay: the complex levels and challenging platforming that comes from their multiple layers.
The spin dash I have mixed opinions about: it makes the game feel better, but it makes certain sections much easier. This is especially true of the final boss, where dodging the sparks that come out becomes much, much easier thanks to the ability to quickly speed away from them on a dime. But hey, it makes the game a bit less frustrating, so it’s worth it, right? Plus, it’s just an option, so the purists can turn it off.
The other new features add a lot of value to the game. It’s possible to play as Tails and Knuckles, or even Sonic with Tails. Powerups from later Sonic games can be used. There’s a Time Attack mode. The cartridges for the three different versions of the game as well to be displayed when launching the game. It’s a minor feature, but for a project powered by hardcore fans who have gotten to work with Sega, it means a lot.
The controller support helps to make this a far-improved experience as well. A wide variety is supported just like in Sonic CD – the MOGA models are supported as are HID controllers, for example. The virtual controls are far from perfect, but at least they’re configurable.
Sonic the Hedgehog may not be the best game in the series, but the bonus content that comes along with it (in surprising amounts) is well worth checking out for fans both new and old.
Remember back in the day when there werenâ€™t fancy high resolution screens on portable devices? Before CDs were around, portable games did exist. The original handheld Football game was released around 1977. They were simple in theory but challenging when played. LED Football is a game made for Android to replicate one of the first portable football games ever and to be honest, itâ€™s pretty spot on with all of the details.
When starting out, it may take a couple minutes of plating with the controls to figure out what does what. There are only a few buttons, here is what they do:
ST/K – Start the play or kick off.
Orange Arrow – Move player/the ball down the field.
Red Up and Down Arrow – Move player/the ball side to side on the field.
1 or 2 Players Switch – Choose 1 or 2 player mode.
Easy or Hard Switch – Choose the difficulty.
Thatâ€™s all there is to the controls. There isnâ€™t a way to plan plays or substitute players. No cheerleader cut-scenes. LED Football is a barebones classic football game from the era of Pong and Tank Brigade for the the Atari 2600.
A couple other nice touches in LED Football to make it feel more like the handheld game are when the Android menu button is pressed. There is an option to â€œflipâ€ the device to see the back. There is a battery door and a sticker with the instructions to play. Reset the simulated plastic button wear is just like the original game. When it is played a lot, the buttons wear and the writing is hard to see. Replace the battery is like pulling the battery and restarting the game. All of the LEDs flash and the game resets just like if the batteries were pulled in the real game . In the 2 player mode, there isnâ€™t an indicator that itâ€™s the other players turn, the LED player is simply going the other way.
There isnâ€™t a lot of room to maneuver around on the field, with 3 lanes for the player to run in. It takes a bit of timing to get down the field. The controls are really quick making it easy to run down the field fact when there is an opening in the opponent’s defensive line.
When someone is accustomed to playing the high-tech games of today, a game like LED Football may not be too appealing. However, itâ€™s really fun. It takes a bit to get used to the controls and gameplay though. I recommend reading the instructions, it makes getting started a lot easier.