Oct 21, 2014
If you thought Road Smash 2 was an arcade styled fast paced racing game, then guess again. This game is nothing like that. I even feels unfinished.
Road Smash 2 is a game about racing, fast cars and loud music. In a way, it has the perfect mix of what a racing game should have. But even with the right ingredients, you can make a bad meal and Road Smash 2 is the living proof of that theory. In racing game, controls are I think the most important part of the game, and when a developer fails to put some responsive controls in a racing game, the project has failed.
So it doesn’t matter if a game offers different modes. In the case of Road Smash 2, you can choose four different kind of modes: the campaign, career (why these two a different category, I don’t know), free ride and the multiplayer beta. But they all suffer from the same thing: the lack of good controls. The game just doesn’t get it right. It feels unfinished to say the least. There are two types of controls: the one where you use the on screen steering wheel or the tilt controls. And both feature a delay in input and in response – it is practically unplayable.
Why a race game like this hits the Google Play Store, I don’t know. Maybe the developers wanted to cash in on the popularity of race games like Need for Speed, because it is save to say that Road Smash 2 borrows some elements and inspiration from that game. And maybe they hope that players will spend some money on the in-app purchases. But let me tell you now: don’t download this game, so you don’t have to think about all that.
Road Smash 2 even has some dull story moments where the non-playable characters never seem to care if the player is male of female. I played as a female, because it was the first choice presented to me and I didn’t care which gender I would play, because I didn’t think it would matter. But it did, in a bad way. It’s really sloppy. That’s kinda the feeling this game gave me: sloppy development, resulting in a unfinished product.