Rockstar is releasing the first GTA game to be in San Andreas, appropriately entitled Grand Theft Auto: San Andreas, for Android. They have actually announced that the game will have better graphics and engine than the original, and have a special control system, fit for mobiles. It’s going to be available on Google Play this December. Here is an official statement: Rockstar Games Website.
Grand Theft Auto III seems like a very curious choice of a game to bring to touchscreens. Not due to the quality, per se, but because bringing a game that seemingly requires a controller to a system with no buttons at all seems like a fool’s errand. It actually isn’t quite that.
GTAIII is, of course, the game that popularized the open-world genre that’s so popular now. Players control a nameless ne’er-do-well who is thrust into Liberty City’s burgeoning criminal underworld after a prison breakout. Players take on missions from various shady characters, unlocking other parts of the city and advancing the game’s deep and lengthy storyline. That, or they can drive around wreaking havoc, just being public enemy no. 1, or taking on mini-games with ambulances and taxis. For those with the propensity to waste time, this is the game to play.
GTAIII holds up very well since its original release. While its modern forbears have introduced new features, the core mechanics that many of these games utilize still work very well here. It’s still as fun as ever to just randomly drive around, committing all manner of felony. All the content is here, optimized for widescreen with updated textures. The Android port is very technically capable, with plenty of options for upgrading/downgrading the visuals to run or look better on various devices.
So, how do the controls work? They work better than expected, but they’re still clunky at times. The on-foot controls for moving, jumping, and running work fine. Driving works well, though the arrows for turning left and right are rather specific in their placement, and an analog joystick would have been a better choice. Shooting is terrible, with a confusing targeting system; this is actually really accurate to the original game, though. It’s actually possible to use an external controller with the game, though I had some issues with one generic Xbox 360 controller that caused the camera to constantly spin around. Still, the touch controls are less of an issue than possibly thought.
Really, the reason to check this game out is to either relive a defining game of the past decade, or to check it out for the first time. This is a defining part of the gaming canon, and being able to play it on a phone or tablet in all its glory, for only $5? It’s definitely a sign of the times, but the game is timeless.
Rockstar has announced the release date for their upcoming mobile version of Grand Theft Auto 3. This game is probably the most influential game of the modern era; its 3D open-world gameplay, high production values and story elements have had an indelible influence on countless games to date. Now , mobile owners will be able to relive this classic, or check it out for the first time starting next week.
Rockstar has announced an official release date of December 15th for Grand Theft Auto 3: 10 Year Anniversary Edition. Note that while the game is a decade old, the latest Android technology will be needed to play them. The only phones that can play the game are as follows: HTC Rezound, LG Optimus 2x, Motorola Atrix 4G, Motorola Droid X2, Motorola Photon 4G, Samsung Galaxy R, and the T-Mobile G2x. All of these phones were released this year, though it seems as if some other powerful recent phones are off this list, so expect it to expand over the next few weeks as other devices are supported. Tablet owners appear to be more in luck, as the game will support these devices: Acer Iconia, Asus Eee Pad Transformer, Dell Streak 7, LG Optimus Pad, Motorola Xoom, Samsung Galaxy Tab 8.9 and 10.1, Sony Tablet S, and Toshiba Thrive. Curiously, the Kindle Fire is left off of this list; it has to be a potential candidate to be added to the tablet list as well.
Questions still abound with this game: will the controls translate well to touch screens? How will the game perform on these devices? Will older devices get support for the game? 4th generation and later iOS devices will support it, even ones with 256 MB of RAM, how will Android devices compare in terms of hardware support? Most importantly, is the game still fun? We’ll find out next Thursday.