Elvin: The Water Sphere launches on Android courtesy of Crescent Moon

Elvin: The Water Sphere launches on Android courtesy of Crescent Moon

Apr 18, 2016

Elvin: The Water Sphere, a new title from prolific Android game publisher Crescent Moon (via Goomster), has officially dropped on Google Play.

The game looks to be a side-scrolling platformed thriller that has arcade/running DNA.

un Elvin run! There’s no time to waste. The future of Goomswood Forest and its inhabitants is in your hands! Elfrod the Goblin has sprung out from the depths of the Earth and has stolen the Water Sphere.

Elvin must recover the Water Sphere before it runs out of power. Elfrod is a mischievous underground goblin. He is quick and devious, with the power to travel through dreams! Elfrod has tricked Elvin into fleeing through strange worlds, forbidden to the Forest Elves. That won’t stop Elvin, though. He’ll follow Elfrod til the end, even ignoring his sacred Elven laws – in order to recover the droplets left by the Water Sphere. The race has begun… Run Elvin, run!

Don’t forget to share your score and challenge all of your friends!

– Retro charm. Easy to play, Hard to Beat!
– 10 Fantastic pixel worlds to explore!
– Awesome characters – great friends and scary enemies!
– Ride on a flying cow or cruise the ocean on a penguin’s back!
– Constant action! A combination of runner and platformer with unique elements!
– Quick pick up and play – play it anywhere, anytime!

The game is free (with in-app purchases); the trailer is below:

Mikey Hooks Review

Mikey Hooks Review

Apr 10, 2014

Mark my words…

There might be a zillion RPGs, and countless board games, and twice as many hidden objects games… no matter the time frame, or the medium of gaming, there will always be a place for arcade action gaming.


Mikey Hooks, which comes to us via platform heavyweight Noodlecake Studios and BeaverTap Games, is just one of those games, and I admit that I had pretty much decided to like it at first glance.

It is a 2D platform game, and the general concept is to move rightwards, avoid the obstacles, pick up the goodies and survive till the end of the level. Visually, it’s not as outwardly festive at the beginning as preceding title Mikey Shorts; the scenery here feels a bit darker versus the initial outdoorsy look of the predecessor, but the concept is the same: people need rescuin’, and rescuin’ (with aplomb) is what Mikey is all about.

The initial frame gives a decent idea of the gameplay and how to use the given controls; there iare two direction mik1buttons that guide our hero in either direction, and there is a red jump button and a blue slide button. When double tapped, he red button initiates a bigger jump, and when there is a large gulf and a hook present, double tapping then holding the red button allows Mikey to use a special rope to swing from one end to the other, Tarzan-style. There is gold and hearts lives to be collected by contact, but some are placed precariously.

The obstacles and dangers are plenty and varied; spiked animated objects and walls; some parts of the play area move, so timing is a huge part of success. Finishing a level is not enough; the faster the better, because these obstacle courses are timed, and stars are awarded based on speed.

The in-app shop is full of extras to buy… heads ropes and more.

I thought the controls could be a bit more refined, and I would have liked more bi-directional action and time bonuses. All in all, its familiar, but still loads of fun, and can be as involving as one lets it.

Robot Unicorn Attack 2 Review

Robot Unicorn Attack 2 Review

Aug 6, 2013

For most of my life, I have been able to blissfully avoid creative trips to the wild side. I was unaware of things like My Little Pony, Care Bears, and any show that featured any colors outside the primary ones.

I have daughters now, so that has all changed. I can’t help but wonder how easier the transition would have been had I stumbled on a game like Robot Unicorn Attack 2 earlier.

Yes, there are unicorns. Yes, there are rainbows. But both elements have plenty of, uh, bass to them.

It’s a left to right runner with a protagonist robot unicorn that coincidentally looks like it moonlights in Old Spice commercials. In this fantasy land, there are plenty of cavernous runways, with plenty of seemingly insurmountable robot1gaps, all lined up on different, irregular levels. Per controls, two fairly forgiving virtual buttons covert that; one for jumping, and one for “dashing.” Dashing is a useful tool that makes the unicorn jet forward at speed and go through objects that could otherwise be dangerous. Our animal runs, jumping across gullies or to collect the various goodies that line the running area.

The running area is no rainbow, either. It is fairly unpredictable; a mistimed jump can lead to dire consequences. Jumping too early can mean jumping down into the hole that is meant to be cleared. But the game is full of surprises, as a failed leap can get the unicorn on a lower running level rather than a run-ending collision with the ground.

There are also obstacles that can stop runs on the runways; using the “dash” buttons fires the unicorn much like a torpedo, blasting through the otherwise lethal obstructions.

This is a freemium game; the unicorn can be upgraded, but part of the charm of this game is that it does not need upgrades to be enjoyed. The music and graphics are great, as is the option for competitive online play (though specific levels have to be achieved to unlock the last feature).

All in all, it a VERY worthy sequel, and I now live for unicorns. Heck, even Ahhnold would approve.

Despicable Me Minion Rush Review

Despicable Me Minion Rush Review

Jul 23, 2013

One of the coolest things about being a dad is that I can express an excitement for cartoons and such without looking weird. Well, overly weird. I loved the original Despicable Me movie, and the sequel somehow just as compelling as the original. Despicable Me (the game) elicits just about as much excitement.

It is an interesting running game; the minions are successfully converted to dashing protagonists. After the cute opening sequence and cutscene, the game progresses directly to the running action. The running area is a a lab reminiscent of the environments. In this area is the mostly three-lane track. As with most running games, the end goal is to stay running as long as possible. in this game, running means not getting blasted, falling into or getting pulverized by both inanimate and moving objects that block the lanes.desp1

The obstacles and dangers were numerous and varied. Pipes, dummy rockets and huge gaps were frequently present; even the goodies like collectible bananas and mini-minions can lull a player into danger. There are plenty of power-ups and multipliers to be had; but the gameplay is really helped along by change in perspective and the specialized vector fights. The vector fights occur at intervals, and have to be won to progress and keep on running.

I love what goes on with the graphics. The colors are laid at well, and the animations are very minion-like. the switches in perspective happen seamlessly, and work well to kill monotony. The entire experience is visually pleasing.

There are plenty of upgrades, and the in-app store is hard to miss in this freemium title. For some of the more robust add-ons, it looks like it will take a while to earn them without dropping cash, but it is possible to play as-is. I do think the game is a but pushy with regards to getting folks to pay, but, as always, I am reluctant to whine about developers trying to get paid.

This game proves that even infinite runners have a lot to offer. With way more positives than negatives, Gameloft does a good job.

Survival Run with Bear Grylls Review

Survival Run with Bear Grylls Review

Dec 17, 2012

Survival Run is an interesting game made by F84 Games. Frankly, at first, I assumed that it was just another Temple Run wanna-be. It also looked similar to the Brave spinoff, what with the crazed bear and green landscape. I do like the gameplay, but I wasn’t sure that even the venerable Bear Grylls could make it more interesting.

What the developer did do was take the concept, and make it hard for it to be elected into the Baseball Hall of Fame. That’s right… Survival Run is Temple Run on steroids.

There. I said it.

The game starts out in a way that will be familiar to Temple Run: Brave vets: Bear running, and angry namesake chasing. The basic controls were, again, fairly familiar. Swipe left or right to turn, down to slide, up to jump. Not swiping quickly enough led to my demise. There were obstacles, gullies and cliffs. Tilting the device let me accumulate coins with my running avatar. Scoring was a function of distance, and the game was pretty much infinite in nature.

And then, the additions. Oh, the additions.

Instead of just running, in this game, there were other backdrops. For example, there was water and base jumping. And even while swimming or gliding, I still had to stay alive by avoiding snapping bears or jutting rock formations. The obstacles made sense in the context of the game, and were deployed very well (were those ELK? That looked like fire!).

The graphics were nice, though I thought the animations were a tad stilted in some scenes. The developer made great use of color, and the nature backgrounds looked good.

As to be expected, there was an in-game shop that accepted coins, both real and virtual. The store was well-stocked with well-though out upgrades and such; I found stuff like coin magnets, jetpacks and even a helicopter for rescue. Since I was able to pick up coins at a decent clip, the upgrades were well within reach even without real life purchases.

Survival Run is a great twist on a classic type of game, and it will have you hooked looking for the next in-game adventure.