Oct 14, 2015
Simple does it. One won’t be surprised that we use that word several times in describing Pop the Lock.
As it is, the gameplay is remarkably easy to grasp. It starts with the visual presentation; this one is played in portrait, with deliberate background colors that don’t distract too much from the primary focus, which is in the middle of the playing area.
Nestled in said center is a virtual padlock. It’s a simple graphical affair, and likened to your basic combination-type lock with a circular barrel. There is a yellow dot that appears somewhere on the black circular track on the outside of the barrel.
Also on this black band, strategically “behind” the yellow dot, is a red tagger. Tapping on the padlock activates it, and the basic idea is to stop it dead on the yellow dot by tapping a second time. Not a millimeter early or late, or it’s a fail. On the surface, it’s simple enough: tap to start, tap to stop. One needs good hand-eye coordination and super quick reflexes. Easy… lock is popped.
Except the challenge gets harder.
After getting the first one (which matches the number in the middle of the lock), the next step is to to make two stops. Now, the first yellow dot appears, and, assuming one is successful, another dot appears almost immediately, and the red tagger starts moving towards it immediately. As such, one has to react quickly, with no idea where the subsequent yellow dot is going to be.
And yes, finish level 2, and then level 3 demands three quick tap scenarios, and on and on. The true challenge is in the alternate directions the yellow dots force the tagger to go to. Again, it is such a simple concept, but provides plenty of value as a time waster.
It’s a lot of the same yes, which has its pros and cons. In the end, being an intuitive game makes it worth a try.