Cut The Rope: Holiday Gift Review

Cut The Rope: Holiday Gift Review

Dec 10, 2013

Cut The Rope: Holiday Gift is yet another iteration of the CTR hit game series from ZeptoLab.

For those blessed enough to have experienced any of the other iterations, this game will be familiar. It’s a lot of the same with regards to the delightful gameplay with an interesting seasonal wrapper.

The gameplay is mostly the same; Om Nom is our delightful creature, and its gaping mouth is the target. Above (usually), there is a candy piece hanging above. The goal is to use swipe gestures to “cut” the ropes that keep the candy suspended in the air. An additional task is to manipulate the candy to swing to touch and “collect” starts that are in the playing area to get the maximum score possible. Eventually, the rope puzzles become more intricate, with thought having to be applied to solve puzzles. Some levels have bubbles which serve to levitate the candy until it either floats away (ending the level unsuccessfully), gets popped and drops (hopefully in a mouth) or gets popped by cut1Om.

There is also a teleporting mechanism charmingly presented as Yuletide stockings. When a candy piece is dropped or manipulated into one of these, it gets shot out a matching one somewhere else in the playing area. Combined with the bubbles, these elements could be helpful or hindrances. It’s all leveled gameplay, with points assigned based on performance, and, in a few cases, time. Every level can be replayed without penalty. Watch out for other types of stockings too.

The Christmas build aims to be jolly, and it decks the halls with the right type of look. Christmas spirit is an intricate part of the feel and the look, from the festive trees that make up most of the background scenery to the ornaments. Lots of reds and greens make up the color scheme, and it’s a pretty fun, familiar setup.