G5’s Special Enquiry Detail 2 Goes Free on Google Play and Amazon Appstore for Limited Time

G5’s Special Enquiry Detail 2 Goes Free on Google Play and Amazon Appstore for Limited Time

Jan 12, 2015

Detective caper Special Enquiry Detail 2 is going free for a limited time, courtesy of publisher G5.

A serial killer is on the loose and it is up to the SED detectives to solve a series of gruesome murders of young brides. An elite detective team works their case diligently through various clues to find the murderer before he strikes again. Lamonte and Turino seem to get trapped in this horrific, smartly planned case of cat and mouse. Help the New York detectives uncover the horrible, sassy maniac and catch him before he kills again in this chilling hidden object challenge!

Just like the first episode, Special Enquiry Detail: Engaged to Kill features amazing detailed graphics, realistic scenery and twisted plot that will keep you engaged for hours. Do you think you have what it takes to bring the killer to justice? Take on Special Enquiry Detail: Engaged to Kill and see if you have what it takes to solve this case.

Key Features:

Six highly intriguing chapters
44 locations to examine
22 mini-game puzzles to solve
A challenging case with multiple suspects

The sale runs from January 12th to January 18th. As already noted, the game is available on Google Play and the Amazon Appstore. It’s also available for free on iOS Windows Phone and Mac.


Special Enquiry Detail 2 Review

Special Enquiry Detail 2 Review

Oct 16, 2013

G5 hits up with yet another hidden mystery thriller in the name of Special Enquiry Detail 2. Yes, it’s a sequel of first game of similar name from the productive development house.

In this one, brides are being hunted by the maniacal Engagement Killer, and it’s up to detectives Lamonte and Turino to figure this out. They get tapped by special request from the influential relative of a bride-to-be.

At it heart, this game is a hidden object game. The gameplay almost immediately goes for quick identification and isolation of clues that can be used/manipulated to help solve the bigger mysteries. Interacting with characters is a huge part of the game; very useful information can be gleaned in this manner, and are almost needed. Logical sequences need to be adhered to, and in some cases, solving a current problem entails going “ahead” in the game to collect itemspec1 that can be used to solve said problem.

Mini-games are also a part of the solution process; in the one a keen eye is needed to separate wires; others are as simple as looking for specific items.

The graphics are nice, with creative cutscenes providing atypical buffer. In fact, this is one game that I looked forward to seeing how the video clips linked the story together. A lot of detail is put into making stuff look realistic, with wistful coloration adding a degree of gravity to the storyline. The dark scenes looked sufficiently spooky, and even the audio bits conveyed the plot nicely; the game uses both dialogue bubbles and audio to denote speech.

I though the graphical representation of person-to-person interaction could have been a bit more refined; the disembodied torsos weren’t ugly, just a bit weird when weighed against the rest of the graphics. Some clues are bit extraneous, but as far as flow, this is one of G5’s more polished offerings.

Which, with G5’s history, is saying quite a lot.