Road Racing: Traffic Driving Review

Road Racing: Traffic Driving Review

Jul 5, 2016

There is no such thing at too many road racing games, and as such, checking out Road Racing: Traffic Driving almost seems like a civic responsibility.

The gameplay is mostly intuitive, and worlds like most landed racing games; the player mans a more-or-less basic car, and looks to control it through a maze of vehicle, obstacles and collectible goodies. By way of controls, one can choose between virtual touch buttons or tilt. We settled on the latter option, which worked surprisingly well. Additionally, there’s a virtual brake pedal as well as a virtual gas pedal.

There are leveled races, and one needs to complete tasks. As noted, the vehicles that travel along are obstacles, and there are other structures that provide action. The cars move at divergent speeds, and even change lanes on occasion. There are goodies that can be collected by contact, but one needs to watch out, because these objects are not always in the friendliest of locations.

Doing well yields cash, and game cash can be used to improve one’s vehicle. Improving one’s vehicle almost becomes mandatory as one progresses. More expensive cars have better attributes, but one can look to, say, get better gas mileage on a current vehicle.


Real cash can be used to speed up processes, but doesn’t feel mandatory.

From a connection standpoint, the game feels fairly well-contained. There are ample opportunities to use real cash if one is so inclined, but one can go through without true money with a little bit of patience. The core elements blend well together and are pretty easy to understand, and the player has an over-arching idea: race, improve vehicles, and race some more. The control mechanism feels natural, and providing options in this regard is great.

The familiarity that makes this one easy to get into might also work against it; it isn’t especially groundbreaking, but a lot of that is easy to overlook because of how the developer smartly allows the game to flow into the more advanced precepts makes it worth one’s while to get into.

Asphalt 8: Airborne Now Available

Asphalt 8: Airborne Now Available

Aug 29, 2013

Asphalt is one of the most iconic games on the mobiles, mostly because it was among the first mobile games that really tried to push mobile graphics to the limits. Its fuel is still burning, and the 8th part in the racing series, titled Asphalt 8: Airborne, has just hit the screens. It can be downloaded from Google play here: And here are some fresh screenshots and trailers for all the mobile street-racers out there.

Need for Speed: Most Wanted Review

Need for Speed: Most Wanted Review

Nov 6, 2012

When it comes to Android handheld racing, Electronic Arts is the custodian of awesomeness. With more than just a few great titles under its belt, it is easy to assume that the next car-racing title would be spectacular. Fortunately, EA seems to realize this, and does not take it for granted with Need for Speed: Most Wanted.

The premise was simple and in line with previous titles: battling with other street racers and law enforcement, all to earn the coveted title of “Most Wanted.”

Graphics were top-notch, and they matched the sounds. The starting car, for instance, was beautiful to look at. This game offered me two views to race (rear and dash), and the racing angles and perspectives were quite realistic. I looked that there were two irons to steer; I could pick to maneuver by tilting or via touch.

Moving on in the game was based on performance. I had to unlock new tracks by finishing earlier ones, and placing as a top finisher earned me speed points (which was cash in this virtual world). And of course, you had the option of converting real world money to spend points as well, and the exchange rate was not that bad. Some might balk at IAP being in a premium-price game, but it is possible to advance at a decent pace without making them; I was able to accumulate more upgrade points by re-racing old tracks.

The use of Origin to track scores across platforms gives the game the almost-requisite social aspect.

Now, for the tough question: is Most Wanted such a big change from previous titles in the franchise? Well, based on raw gaming alone, maybe not too much, but the graphics and added crash detail do allow for gamers to reasonably think of this title as an upgrade.

There is no better way to live like an outlaw while maintaining the facade of responsibility in real life, I think. Most Wanted allows people to feed the inner renegades while coaxing the baby daughter to sleep.

Or so I have heard.