Aug 4, 2015
Mini Motor Racing WRT is another micro-machines clone that is surprisingly difficult to talk about. It’s a very staple game, and the concept of small machines competing in 3D environments is so overdone that it’s honestly hard for me to even gather my thoughts about it.
Mini Motor Racing WRT gives the player control over one of the numerous micro-cars that race around various colorful tracks in a series of championships. The game has a bunch of game modes, standard stuff for racing games, the most important of which is a vast career mode. The core of them all is the same, though. The player needs to choose a vehicle, suitable for the track conditions â€“ an interesting variable that includes off-road and rainy options â€“ and race in one of the several race options. The game mechanics are entirely cloned from the dozens of other Micro Machines clones, with nary an upgrade. The game is also filled to the brim with ads and free-to-play mechanics that restrict the gameplay and frustrate you to no end. There’s everything in here: energy bar, unfair AI, a rather strict paywall. Also, not quite on the same level, but the menu interface looks just amazingly cheap, like it got lifted straight off a fifth-grader’s first videogame.
The surprising part in all this is that the actual racing is pretty good. The backgrounds are satisfyingly high-definition and the tracks are all different and unique. The cars are actually pleasant to control, and the complexity tracks requires the player to have some skill, regardless of the greatness of his car. It’s very unfortunate that the gameplay is covered with a bunch of crappy free-to-play mechanics.
Overall, it’s kinda difficult to advise this game, since if you like racing with tiny little cars with weird physics, there’s a bunch of other competitors out there, and the nice on-track experience of Mini Motor Racing WRT is spoiled by the abundance of frustrating restrictions and ads. So, you can try it if you want, maybe you can look past the frustration.