Fatal Raid Review

Fatal Raid Review

Jun 30, 2017

Fatal Raid is a game to go to bed too. If you can sleep after.

The game packs in a few modes — Survival, PvP, Challenge and Story; Story Mode is the opening mode, and the others open up when players reach particular progress thresholds. To begin, one simply follows the tutorial… and in this game, the tutorial is a necessary feature. It gives one the gameplay basics: the zombie-shooting action for one. In the simplest form, you play with two thumbs, one for movement, and one to wield the firearm. When set to auto-shoot, all one has to do is move the character, and get the monsters in the crosshairs.

Simple does it, but as one goes on, one has to deal with craftier enemies… different tendencies, speedier in approach, and so on. Still, the idea (in (Story) is to take out the enemies, collect collectibles, and avoid having your lifebar depleted by monsters that get too close before you can shoot them.

Doing well procures you game currency, and this can be used to upgrade attributes and weapons; it’s necessary to do both so as to be able to keep up with ability-improved uglies.

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The game is quite arcade-y in the way it plays. Some action elements are deliberately over the top, and those parts do feel like they have a purpose. Visually, it is colorful, and makes uses of effects (such as an adjustment from first person perspective to slow motion third) is quite effective, and the changing backgrounds mostly show a degree of diversity, with devastated cityscapes taking front stage.

The games is presented in landscape, with the aforementioned first-person view being the primary means by which the player takes in the environment.

All in all, it is a very intricate game; there is a wealth of options, and gameplay to suit almost everybody. It does get complex in parts, which might gnaw at the nerves of folks who prefer to get going and keep going, but it should really appeal to folks that like to feel like they control the build-up.

Mini Motor Racing WRT Review

Mini Motor Racing WRT Review

Aug 4, 2015

Mini Motor Racing WRT is another micro-machines clone that is surprisingly difficult to talk about. It’s a very staple game, and the concept of small machines competing in 3D environments is so overdone that it’s honestly hard for me to even gather my thoughts about it.

Mini Motor Racing WRT gives the player control over one of the numerous micro-cars that race around various colorful tracks in a series of championships. The game has a bunch of game modes, standard stuff for racing games, the most important of which is a vast career mode. The core of them all is the same, though. The player needs to choose a vehicle, suitable for the track conditions – an interesting variable that includes off-road and rainy options – and race in one of the several race options. The game mechanics are entirely cloned from the dozens of other Micro Machines clones, with nary an upgrade. The game is also filled to the brim with ads and free-to-play mechanics that restrict the gameplay and frustrate you to no end. There’s everything in here: energy bar, unfair AI, a rather strict paywall. Also, not quite on the same level, but the menu interface looks just amazingly cheap, like it got lifted straight off a fifth-grader’s first videogame.

The surprising part in all this is that the actual racing is pretty good. The backgrounds are satisfyingly high-definition and the tracks are all different and unique. The carsMini Motor Racing WRT 3 are actually pleasant to control, and the complexity tracks requires the player to have some skill, regardless of the greatness of his car. It’s very unfortunate that the gameplay is covered with a bunch of crappy free-to-play mechanics.

Overall, it’s kinda difficult to advise this game, since if you like racing with tiny little cars with weird physics, there’s a bunch of other competitors out there, and the nice on-track experience of Mini Motor Racing WRT is spoiled by the abundance of frustrating restrictions and ads. So, you can try it if you want, maybe you can look past the frustration.

Mini Motor Racing Review

Mini Motor Racing Review

May 15, 2012

The racing genre is particularly adept at putting the name of their genre in the name, making the jobs of us writers much harder. “Mini Motor Racing is a racing game? Of course it is, stupid writer. What did you think I would think it is, a first-person RPG?” Well, snarky rhetorical reader, Mini Motor Racing is a racing game, and shut up.

It takes place from an interesting camera perspective: it’s isometric, but also follows the racers around the track. There are no weapons, though each racer has a supply of nitro boosts that can be replenished by picking up additional boosts on the track. The main attraction of the game is the career mode, where money can be earned toward making that vehicle better. All the turbo boosts!

Mini Motor Racing is a really pretty game. It’s got a great amount of detail, fantastic lighting, and looks great on high-resolution phones and tablets, though some interface elements could look better. There are plenty of tracks to race on. While the game claims 212 races, that includes tracks that are reversed and take place at night, though there’s still a lot of tracks – 30 in total.

In fact, the game does something interesting with the tracks: there’s no set starting point, so each time a race restarts, it might start from a different point. It means that even a course that’s been raced multiple times may still have an alien feeling because of that different starting point, and it may even change the strategy of boosting based on where the finish line is.

The controls are a mixed bag. The default method is a steering wheel that must be pointed in the direction the player wants the car to go, and given the twisty tracks, this is better than the Reckless Racing method of having left and right controls, primarily because it gets hard to decipher what turning left or right mean! It’s accurate, but still kind unwieldy to use the wheel controls, and I occasionally hit the software back key on my tablet accidentally with the palm of my hand while playing.

Mini Motor Racing has plenty of fun in it, with plenty of longevity to boast as well. Figure out which direction is which, and prepare to have some fun with this one.