Jan 13, 2015
If you’ve ever wondered what it would feel like to be inside of the sloppiest game of Tetris ever, The Blocks Cometh provides such an experience. It’s a small platformer with a surprisingly difficult gameplay that requires quick reaction and a bit of forward thinking. The player chooses between a roster of varied unlockable characters, and three different game modes, and then is thrown under a barrage of falling debris. His task is to climb as high as possible, jumping in-between the pillars of boxes that are forming around him. This seems like a simple task, but there’s not a lot of place to maneuver, so the game consists of lots of close escapes and risky jumps. I’ve found myself failing quite a lot in the beginning, and getting better at it feels pretty satisfying â€“ especially when you finally figure out how to jump in-between falling boxes, and stop forgetting that you can destroy them with your weapon, if you get trapped.
Besides beating a high-score, there’s a number of challenges in The Blocks Cometh that allow the player to unlock additional characters. The characters are quite different and provide the game with some much needed variety. Some of them can perform double-jumps, others can destroy boxes with a single blow, and others are just fun to play. A lot of them are also alluding to other games or persons, like Destructoid‘s famous reviewer, Jim Sterling.
While all the characters differ from each other, the game modes aren’t really. They only differ in the speed of the falling boxes and the number of lives a player gets per run. Basically, the difference is negligible, while it would be highly beneficial for the game to have more of that variety. The Blocks Cometh can definitely become repetitive after a while.
Overall, The Blocks Cometh is a fun platformer that’s definitely worth checking out. Don’t get fooled by its simple, arcade-like appearance, as it packs a lot of challenge. It only takes a second of distraction to get crushed in-between the damn boxes.