Jan 7, 2014
Thor: The Dark World is loosely based on the movie of the same name. Does it break the curse of poor movie games?
Thor: The Dark Worldâ€™s interesting gameplay spark is its reliance on summoned allies. During missions Thor can summon lesser fighters, such as swordsmen, archers and so on. These warriors will aid in combat. Indeed, using allies is rather vital to stay alive as they act as meatshields and take some of the heat off of Thor in battle. Unfortunately, allies have nearly non-existent AI. Once summoned they march forward constantly and die very quickly. They ignore enemy numbers or other dangers and cannot be ordered to go after a specific target or even told to wait. This makes them remarkably short lived.
Besides the allies, Thor is a pretty basic beat em up. Thor runs along, bashing up any evil fiends with Mjolnir and can use the occasional godly power to wipe out groups at once. There really is little else to it. Allies donâ€™t add enough to the game because of their hopeless AI and thereâ€™s not much else to do but tap on enemies and watch the repetitive animations.
For a god Thor is surprisingly weak. Itâ€™s easy to go from full health to dead in a matter of seconds, even against basic grunt enemies who should be little more than speedbumps. Indeed it is much better to stand back and attempt to throw Thorâ€™s hammer at enemies like an enraged home handyman while the meatshields do all the melee combat. Thor feels weak and unskilled, which is really not acceptable.
Thor: The Dark World has fairly bad controls. Ordering Thor to attack is a very dull experience: simply tap once and he auto-acquires targets. Getting him to throw myjolinir is an exercise in frustration however. The controls for throwing it are so imprecise that even hitting a stationary chest is a complete pain, let alone using it in actual combat. Thorâ€™s movement just feels very unresponsive.
The game features no less than three types of currency.. First thereâ€™s Runes, the in game currency, then thereâ€™s ISO-008 used to power up Thor and his abilities. Then thereâ€™s Uru, which is used to charge money for a lot of things. Health potions, the most basic item in any game cost Uru here. To unlock anyone cool from the movie, like Loki, will cost a serious amount of real world cash to buy the required Uru. Even basic tasks, like reviving Thor if he dies on a mission costs a fair chunk of Uru.
At least Thor: TDW looks nice. The graphics are highly detailed and the sound is decent enough, with plenty of clangs and yells.
Thor: The Dark World is a poor game. With poor controls and uninspired gameplay Thor: The Dark World canâ€™t be recommended to anyone.