Oct 8, 2014
The Walking Dead Pinball goes to show that two rights can make a wrong.
If you havenâ€™t heard of the Walking Dead by now, than it is possible you have been sleeping for the past couple of years. The franchise, once only a comic book and now grown in to a TV series and multiple games, is massive and keeps on going forward. Zen Pinball, creators of my most memorable digital pinball experience to date, created a game I never saw coming: a pinball version of the point-and-click story-driven drama game from Telltale Games. And Iâ€™m not sure if I like it.
So on one hand, weâ€™ve got the best pinball game developer there is and on the other hand weâ€™ve got Telltale, making sure we get to play the Walking Dead video game out there. But combined… well, letâ€™s just say that it isnâ€™t a winning formula. This pinball machine (you can download it separately or withing the existing Zen Pinball app) offers story driven gameplay, including making some choices, but it always leads to unnecessary distractions or unclear goals.
But the base of the game, the pinball machine itself, is how it is supposed to be. It is the pinball magic weâ€™ve come to know and love by now. It man, does the game look great â€“ it has the same graphical appeal of the Walking Dead game bij Telltale, so youâ€™re in for a treat. But like I said, the game does offer a great deal of distraction, making you loose a ball when you think your attention is need elsewhere â€“ but the fact is, you always need to focus on the ball, otherwise it is gone.
And another thing I found quite… odd: there is the option to ball an extra pack of pinballs, a dollar per three, when youâ€™re game over. I understand Zen Pinball found a extra way to make a quick buck, but it defiles the basic rules of pinball. The rule that game over is game over, that youâ€™ve just lost your points and that you can always try again, next time. This just feels wrong.