Wreck’em Racing Review

Wreck’em Racing Review

May 22, 2014

Any top down race game reminds me of Micro Machines from the nineties and Wreck‘em Racing is no exception in that.


Wreck‘em Racing is a top down race game with colorful cars on a million different tracks. A million? Well, yes, technically the number of tracks is endless, because the London based developer Ludobit has implemented a random track generator, which allows the game to make the track where the player is about the race on, on the fly, resulting in never racing on the same track. It’s one of the most strong pillars of the game and definitely something other Android arcade racers could benefit from. Although, there is one downside to the generator: players can not memorize the tracks, so training on that very difficult curve is out of the question.

And training is something players have to commit to, playing Wreck’em Racing. The game has a on-screen steering wheel instead of arrows or analog stick and it takes some time getting used to that. The wheel directly controls the car – so when its upside down, the wheel is not inverted or anything, players need to steer as if the where upside too. Mainly in the beginning, this is very rough. But when I changed the HUD to a bigger scale, it was manageable. Another negative element is the fact the Wreck’em Racing lacks the feeling of going really fast. I never got the idea of driving a fast car, mainly because the topspeed isn’t that high.

The game, however, gives players small customization options. During races, players collect piles of junk. With that junk, they can modify their car – from color to the chassis, exhausts, bumpers to the type of car they prefer. It is not that enhanced and complicated, but this way, Wreck’em Racing offers just a little bit more depth than other arcade racers. Besides racing normal races, the game offers challenges and mission to complete. When completed, players get rewarded with more junk, so they can modify the car even more and win more races.

The biggest thing holding Wreck’em Racing back, is its control scheme. The on-screen steering takes a lot of time getting used to and many times, while steering the car, it will result in a time consuming spin. But overall, the game offers enough content and just that amount of depth to keeps things interesting.

Speed Rivals – Dirt Racing Review

Speed Rivals – Dirt Racing Review

May 19, 2014

Speed Rivals – Dirt Racing is a top down view race game. It has a handful of cars and tracks, but will it be enough for players to stay interested?

I love race games. When I get my hands on a new one, I get excited. What kinds of cars can I drive? How when tracks can I beat? Unfortunately, my excitement for Speed Rivals – Dirt Racing went down the hill very fast. There are a handful of cars to handle and just a couple of tracks, but it is not enough to keep players interested for a long time. There aren’t many modes either: there is the time trial mode, de quick race option and of course a small tournament. It is really standard and because of the small scale of the game, perhaps even dull.


So in terms of content, this game does not stand out from the crowd. But the graphics are on a whole other level. They are super sweet and very sharp. And the best part of it is: there is no lag and no falter whatsoever, even on a older smartphone model like Galaxy SIII. The sounds and the music are also very well done and the controls are easy to handle. On screen there are three buttons players can push: going backwards, left or right. What? There is no gas button? That’s correct, the game does that automatically for the players, which is really nice. It saves one tired thumb, right there.

There is another aspect that makes this game good. All cars are handled differently, so if the player picks one of the other cars, it could very well be that the end result of the result isn’t something it would expect. Being a top down racer as Speed Rivals is, it somewhat reminded me of games like Micro Machines for pc or Racing Gears Advance for Gameboy Advance; two top down racing games loved by the racing community and myself, so it has that going for it.

But at the end of the day, despite bringing different experiences per car, looking very good and controlling so well, Speed Rivals – Dirt Racing falls short on its content. There aren’t many tracks to race on or cars to race with – there is even only one car to unlock. And that is simply not enough to keep players interested for a long period of time.