World Conqueror 3 Review

World Conqueror 3 Review

Aug 5, 2015

Wargames are my guilty pleasure. As in, I get a lot of pleasure from playing them, but feel guilty because I suck all the time. Of course, I couldn’t walk past World Conqueror 3. I haven’t even heard about the first two, but this World War 2-themed game is definitely a fun pack of hexagons.

The game lets the player participate in all of the major WW2 battles across the world. Every side is looked into with great detail, and every scenario is mostly up to historical standards. The only glaring exception is the baffling inclusion of not only nuclear, but also hydrogen and even some futuristic “antimatter” bombs, which is pretty weird. Besides that, the game contains a whole lot of scenarios that are unlocked as the player progresses through the campaign, and through his own levels.

World Conqueror 3 has two primary modes, but they don’t really differ much. The Military Career offers a whole lot of missions, progressing through the WW2, while Conquer World offers a chance to try and dominate the entire planet through one grand battle. I’ll focus on the Military Career from here. It contains two primary modes. The first mode is a global map, where the player chooses his missions, manages his generals, and purchases upgrades from the shop. There’s a bit of a free-to-play stuff going on here, since the player requires a resource for all of that, which can be dug with the mission map, or purchased from the store with real money, meaning there’s some sort of World Conqueror 3 2difficulty spike going on later in the game, it seems. Still, as far as I played, there was no such thing, and I’ve managed to play for a couple of hours with what seemed to be a good balance.

The second mode is the actual battle. When the player chooses his scenario, he is thrown into preset circumstances and has to fight his way to victory, using the available assets. There are a lot of mechanics at play during the battle phase, so I’m not going to describe them all, but the basics are the same as in all wargames. The player needs to capture and control cities and resource generators, using the infantry, tanks, navy, and aviation that can be purchased from those cities. There’s a rather big number of units to choose from, but not so much that you’re feeling lost. Each of the scenarios has a different objective, and the goal is seldom total destruction, meaning the player needs to try and conserve his resources and time to focus on the main objective. It’s important, since the game rates the player on his success, judging entirely by the number of days (read: turns) it takes the player to complete it.

Overall, World Conqueror 3 is a great wargame for those that aren’t willing to purchase anything expensive. I’m not sure the experienced wargamers are going to enjoy it that much, since it does contain a fair share of FTP mechanics, but overall, I’d say it’s one of the better strategies currently available on the platform.

New Turn-based Strategy Game Scrolls Unfurls Exclusively on Android!

New Turn-based Strategy Game Scrolls Unfurls Exclusively on Android!

Dec 12, 2014

Mojang, developers of the ridiculously popular mobile version of Minecraft have released their second game on Android. Entitled Scrolls the game promises “The best bits of card and board games, combined on your tablet!

Scrolls seems to be a hex based strategy game involving cards, known in game as scrolls. With over 350 scrolls spread over four differing factions, there is a recipe for some steaming strategic goodness here.

Scrolls contains IAP and is launching solely on Android at this point in time. A iOS release date has yet to be announced.

Expect a review of Scrolls here on Android Rundown in the near future.

Viking Campaign Available in the New Update for Medieval Wars: Strategy & Tactics

Viking Campaign Available in the New Update for Medieval Wars: Strategy & Tactics

Mar 27, 2014

Medieval Wars 2

This update not only brings a 9 levels long campaign that features vikings being vikings in Scandinavia and in central Europe, but also gives four new scenarios: Battle of Bravellir, Vikings’ Wars, Unification of Norway, and War Against Sweden. The game is available for free from here: Medieval Wars: Strategy & Tactics on Google Play.

EMPIRE: Deck Building Strategy Available For Just $0.99

EMPIRE: Deck Building Strategy Available For Just $0.99

Jan 9, 2014

EMPIRE Deck Building Strategy 2

The usual price for this turn-based strategy crossed with a cards game is $2.99, but now, the developers are bringing the price harshly down, so now any fans of turn-based strategies can pick it up for just a dollar. You can download it from here: EMPIRE: Deck Building Strategy on Google Play.

Hero Academy Review

Hero Academy Review

Jan 7, 2014

Hero Academy combines ever popular asynchronous multiplayer with tactical combat. Does it succeed?

Hero Academy’s gameplay is simple and fun. The game begins with a randomly chosen battlefield. Some are basic grass squares, while others have different gimmicks that can be used to influence the battle.

Placing units is as simple as dragging and dropping them to a square. Some squares can boost hero stats if they walk onto it. Attacking enemies and healing allies is accomplished by tapping on a hero and then tapping on an enemy or allay as appropriate.

Of course the crux of Hero Academy’s gameplay is how units are used together. Sorcerers for example can damage multiple opponents if they are adjacent to each other. They are great for hanging back and zapping a group of enemies after they have been goaded into attacking other heroes. Knights can soak up punishment and knock back enemies, which can be just perfect for setting them up for sorcerer spells, or bumping them back into hazards. Archers meanwhile can do immense damage from afar with their arrows. They work well for backing up sorcerers. Clerics are vital units as well, they’re the only units that can heal and revive other heroes, making them prime targets for enemies most of the time.

Screenshot_2014-01-02-06-59-47The gameplay is good stuff and quite strategic while remaining lightweight and fast, perfect for mobile devices. Hero Academy’s matchmaking is fast and effective, always finding an enemy to fight. Facebook friends can also be used.

Of course the units above are only for the Council faction, the only one that is usable without paying money. Other factions have their own units and abilities. While this might seem frustrating, the teams are only $1 each and they are the only in app purchases in Hero Academy, besides a largely unneeded single player mode and pointless things, like avatars.

Screenshot_2014-01-02-10-51-54On the downslide though every paid for team is much more powerful than the Council. Whenever it’s raising allies from dead enemies or just plain higher damage attacks, other teams have abilities the Council simply can’t counter. The Council has absolutely no strengths. Playing Hero Academy pretty much requires money be spent on one of the other teams, which is unacceptable. Sure it isn’t much money, but it’s kind of a cop out.

Another potential problem is the randomness of the items given each turn. If the player needs more warriors on the field and is given nothing but buffs they are screwed. The same is true if nothing but sorcerers appear while a melee enemy is standing next to where warriors spawn. This can sometimes be annoying.

Hero Academy looks really good. Super sharp 2d sprites are the order of the day with flashy magic effects and snappy loading times adding to the fun.

Hero Academy is worth playing, despite the obvious push to buy a team. There is no other freemium stuff in HA and it offers some fun combat.

Hakitzu Elite: Robot Hackers Review

Hakitzu Elite: Robot Hackers Review

Dec 17, 2013

I can honestly say that it’s the first time I’ve played a game like this. Hakitzu Elite: Robot Hackers is a multiplayer turn-based tactical strategy that also teaches coding, of all things. And it’s perfectly timed, too, since I’ve actually been trying to pick up programming for the last couple of weeks, so it came in handy. While I have a couple of complaints, Hakitzu Elite is a great game that will be interesting for beginner programmers, as well as for the fans of unusual turn-based strategies.

Hakitzu Elite: Robot Hackers is a tight strategy game, and there are less than 10 robots on a field in any battle. It has two modes: single-player puzzle challenges, which are great and have lots of levels, if you don’t really want to participate in the second mode, multiplayer battles. The goal of the game is to destroy the enemy’s core, although in single-player it often only requires dispatching the enemy robots. Unfortunately, the genius who designed these fearsome killing machines, forgot to install an AI, so it’s the player’s task to order the metal husks around the battlefield by hand. First, the player needs to give a series of orders to all robots under his command, spending a common pool of action points, and then press “execute”, making the robots perform the orders, one by one. The robots can move in four directions, turn, shoot, fight in melee, guard the line of sight, and hack the cores, each task eating a bit of the AP pool. Thus, the challenge comes not only in understanding the battle situation, but also in giving the right set of commands for each robot. And then there’s the programming part.

There are four coding difficulty levels. In Beginner difficulty, the player doesn’t actually have to code anything, and simply taps Hakitzu Elite: Robot Hackers 4the buttons for the commands available. In Junior Coder, the player only needs to start writing a word, and the game will auto-complete it. As Coder, the player has to write the words on his own, and as Hacker, the player also has to write his own punctuation. To be fair, I don’t think anyone could actually learn coding from this game, since there’s only a handful of commands, with variables in only two of them, but it does work as a practice of correct punctuation, and basic line structure. Hakitzu Elite: Robot Hackers utilizes the structure of JavaScript, by the way.

Overall, Hakitzu Elite: Robot Hackers is a very interesting game. It has coding practice, chess-like turn-based strategy, great graphics, and it’s free. For once, I doubt the game would be any good, without any of these features. I suggest it to people who like unusual strategies, mostly. Don’t think actual programmers will be interested, but I, personally, liked it a lot.

Heroes of Dragon Age Review

Heroes of Dragon Age Review

Dec 16, 2013

EA promised mobile users that it would go to a free to play model for its new strategy. They’ve stuck to that philosophy throughout this year, with mixed results. While titles like Plants vs. Zombies 2 and Fifa 14 were well received by many as free to play titles, other games such as Madden 25 on mobile devices were met with tons of criticism and typical venomous accusations. Even at the end of the year, EA has not wavered from this new direction in EA’s post-John Riccitiello era, of offering all of their mobile titles as free to play. Their newest launch, Heroes of Dragon Age, is no exception, continuing on EA’s mobile vision of free to play.


Yet another attempt by EA to cash in with mobile users on one of its successful franchises, Heroes of Dragon Age is a collectible card game that feels very familiar. Utilizing game elements seen in other CCGs such as buying cards, combining cards, etc, the game feels as though you’ve played it before, but with a touch of Ferelden lore mixed in. But what may kill this game for some people is the fact that the player does not control the combat whatsoever; the player’s involvement is limited to creating the team of heroes, upgrading them, giving them runes and such.

Heroes of Dragon Age even feels vaguely familiar in the graphics department; not overblowing anyone with awesomeness, but isn’t downright awful. This title is optimized for tablets, though it will play on some of the bigger phones, such as the Galaxy Note or even S4, though it’s not advisable to do so. While the game’s imagery isn’t terrible, it’s nothing spectacular that makes one all giddy, especially for it being a Dragon Age game.


EA states that users should be able to finish this game without having to spend a dime. This title is pretty generous with its in-app purchases; not exactly handing you bundles of in game currency but giving you little freebees here and there to make the grinding seem worthwhile. It’d probably feel more worthwhile, however, if your roll in this game was something more than a squad regulator.

It’s sad that the mobile version of one of EA’s better franchises is so disappointing. The lack of any originality is what really makes this game really lackluster and kind of dull. All the tried and true free to play mechanics are all present in Heroes of Dragon Age, making it so any developer could’ve slapped any skin on this game they wanted and marketed it for that purpose. Heck, this could’ve been a Skyrim or Kingdoms of Amalur mobile game if you didn’t know any better. Grey Wardens are advised to look elsewhere for their source of entertainment.

Medieval Wars: Strategy & Tactics Released For Android

Medieval Wars: Strategy & Tactics Released For Android

Dec 12, 2013

Medieval Wars:Strategy&Tactics 3

It’s the second game in the series of Risk-like turn-based grand strategies, Strategy & Tactics, released by HeroCraft. Medieval Wars gives the players reigns of a medieval European country in three campaigns, four scenarios, and several skirmish maps with a hot-seat multiplayer mode. It’s available from here: Medieval Wars: Strategy & Tactics on Google Play.

Combat Monsters Now In Version 2.0

Combat Monsters Now In Version 2.0

Dec 11, 2013

Combat Monsters 3

New features in a huge update for the turn-based tactical strategy game Combat Monsters, include a new race of skeletons, an Elo-based matchmaking that enforces fair play, and improved interface. The update is already active. The game can be downloaded from here: Combat Monsters on Google Play.

Combat Monsters Review

Combat Monsters Review

Nov 14, 2013

Combat Monsters is a turn-based strategy game that involves the use of extras to win.

It has one of the most thorough tutorials I’ve come across, and it does do a great job of ensuring that the 8-step learner gives the right pointers with regards to how the game works. What the tutorials do reveal are some nice media elements. The whimsical characterization work within this type of fantasy warfare, with simple animations that are fun without being too distracting. The playing area is a battle stage that is set in a circle with chess-like squares that afford movement of the pieces.

The gameplay itself is card-based, and works with two teams in the single-player mode. Each player (in this case, my team versus the CPU) gets a potential team based around a “hero” that is the lead and summoner of other playing pieces. In this simple state, the gameplay is explained: one-side makes a move and/or attacks, and then the other comb1sides gets a turn, and so on and so forth, till one of the heroes is killed. When this occurs, the side with the losing hero loses the battle.

It’s the additional elements that add some major oomph to the play. The game uses “mojo” as in-game juice, and it can be used to summon and deploy extra fighters and attributes. Using these pieces judiciously is important, as different pieces have different qualities. there are different types of weapons, shields and other elements (like runes and elements).

The game comes in a multiplayer flavor as well, such that it is possible to have 6 players in the circle grid. Successful runs earn coins that can be used to purchase more stuff, which is great; it is important to procure better pieces to truly be successful. It is also possible to use real cash, which admittedly does become a temptation.

All in all, it’s a decent game for a nice price.

Combat Monsters Release Date Is Announced

Combat Monsters Release Date Is Announced

Oct 21, 2013

Combat Monsters014

Turn-based strategy Combat Monsters is now on its way to release, with the release date set on 23rd of October. Combat Monsters is made by a BAFTA-winning studio, Rubicon Development, and will feature tactical gameplay, uniting a trading cards game with a turn-based strategy. The game is already available as an open Beta for home computers, and the details can be found here: Rubicon Development Official Site.

Hero Academy Is Moving To Android

Hero Academy Is Moving To Android

Oct 14, 2013

Hero Academy 1

Hero Academy, a best-selling game from iOS, has finally made its way onto Android. It’s a mix between a board game and a turn-based strategy, in which players need to control various units, in order to destroy each others’ crystals. Hero Academy is deep and interesting, and can be downloaded for free from here: Hero Academy on Google Play.