Fashion Star Designer Review

Fashion Star Designer Review

Feb 27, 2014

Fashion Star Designer gives the player control of their own fashion label. Everything from leather trench coats to chainmail sleeved shirts can be made and sold to clients for cash.

Fashion Star Designer features mission style play. A client gives a vague design of what they want and the player makes it for them, using whatever materials and design they see fit. Each client has different preferences, such as the use of a certain material or design, such as floral print. Matching these traits grants additional cash. Traits are discovered by simply making clothes for that client through trial and error. Once all of a client’s traits are discovered, a new piece of clothing is unlocked.

Screenshot_2014-02-19-04-26-27Besides dealing with clients, players can also just make clothes at random and sell them in their boutique. As expected, each design fetches a different price depending on what it is and takes a time to sell. The longer the time selected, the higher the amount of money earned, like most freemium games. Super annoyingly only three designs can be sold at once without paying a lot of premium currency for boutique space, greatly limiting income.

Fashion Star Designer unfortunately fails to take notice of the player’s designs. Loading a bunch of designs haphazardly onto a shirt for example with some garish colors is just as effective as tasteful clothing. It is not possible to have a design rejected or even to receive meaningful feedback on a design. This makes designing good looking clothes rather pointless. Multiple colors also cannot be used on the same piece of clothing, except for belts and undershirts and the like. This makes most designs quite dull.

Screenshot_2014-02-19-04-24-00Fashion Star Designer is also full of in app purchases. For the vast majority of clothes, specifically anything cool or classy looking the game asks for large amounts of Gift Cards. They cannot be bought with in game Coins. While Gift Cards can be gained by leveling up, only minuscule amounts are awarded. This is compounded by the fact that leveling up often requires purchasing Gift Card only designs.

Graphically FSD features a confusing interface. With the pay store at the top of the menu and somewhat confusing creation controls there is much scope for improvement. Resizing items is especially slow and awkward. There are limited colours and styles on offer, which is surprising for a game about fashion. Very few accessories like bows and buttons are available as well. The sound is limited mostly to some inoffensive music, but it suits the tone of the game.

Fashion Star Designer purports to allow players to use their imagination and cater to client needs. But the large amount of in app purchases that greatly limit design choices and the lack of actual feedback on designs makes it little more than a glorified tap and wait simulator.

Cows Vs. Aliens Review

Cows Vs. Aliens Review

Sep 9, 2011

Throughout the ages there have been countless rivalries documented and romanticized as tales told and passed down from generation to generation. David versus Goliath, the Montegues versus the Capulets, the Hatfields versus the McCoys, Republicans versus Democrats, Coke versus Pepsi, Pirates versus Ninjas, so on and so forth. But the one rivalry seldom heard about is the one of Cows versus Aliens. Finally, one developer brave enough to turn their powerful, amazing story into a game is XMG Studio with the game Cows Vs. Aliens.

Cows Vs. Aliens is simple enough, in concept. You’re constantly herding a steady stream of cows into a barn to protect them from incoming alien ships. As cows appear in the pasture, you just use your thumbs to push them along, ushering them towards the open doors while keeping the aliens at bay by shoving them off the edges of the cliff. The game ends when you either run out of time or allow an alien ship to slip by and into the barn.

While the core gameplay is simple, there’s a little more nuance to the game in the form of dozens of challenges to be met that earn you “milk points” which you can use to buy new stages, upgrades and other items. The addition of special cows with abilities to extend time, provide huge bonuses or eliminate aliens do help to keep the game interesting, but there still isn’t a lot of depth to it. The very arcade-like gameplay is rather shallow and sees you repeating the same stage again and again as you attempt to meet each challenge.

Conversely, if you don’t mind spending real money, you can completely circumvent many of the very difficult challenges by simply buying all the milk points you need. Seeing as how the game, itself, is free, this might not be such a bad option. In fact, depending on how adept you are, spending money on milk points might be the only way you can get enough to actually buy anything. Again, some of the challenges are very, very difficult to pass, and they earn so few points that you might never pass enough of them to afford the items you want.

One of the most frustrating things about Cows Vs Aliens is that the touch controls aren’t as good as they could be. I’ve noticed that the game doesn’t always register touches, making a difficult game even harder. It’s unfortunate as the game is a lot fun due to the arcade-like experience of racking up points and competing with friends over OpenFeint.

Sporting some rather high production values, the cute graphics and interesting concept make it seem like this game has a lot more to offer than it actually does. However, the shallow gameplay and multiple flaws tell a slightly different story. If you’re a fan of short, simple arcade games, you’ll probably enjoy this very much. If you’re looking for a deeper gameplay experience, however, this might not be enough to hold your attention.