Disco Zoo Review

Disco Zoo Review

Apr 16, 2014

Disco Zoo is somewhat of an all-rounder. It’s chunky pixels are the perfect call to the joys contained within.

One of the biggest attributes of the game is the more-or-less logical flow. It is a management sim, and as such, there are resources, and a need to spend those resources wisely to expand.

As the tutorial cycles through, the player gets a bank of coins, which is useful to procure the vehicles and animals needed to make the gameplay work. Some elements are linked; for example, buying one hot air balloon unlocks the farm, and other unlocks and upgrades are affected by other factors such as number of animals and such.

And procuring animals to keep zoo animals patron paying for acess and tips is ultimately the name of the game. The first step is to “rescue” the animals from different habitats, but different habitats need different vehicles. Thedisco1 aforementioned hot air balloon is the bottom tier vehicle, and good for simple animals. To get more exotic animals, a better flying vehicle is needed to get to the outback, for instance. Well, to get that money to get the better vehicle, one needs to rescue the easy local ones.

Rescuing is a whole new element in and of itself; basically, there is a grid made up of smaller squares, and the operation plays out like reverse Minesweeper: locate the animals hidden underneath before running out of tries. To rescue a kangaroo, for instance, there are four kangaroo images hidden in a standard order; getting all four in ten tries gains the animal, which in turn gains money for the zoo operation. To move on to savanna animals, more money is needed, and so on. There are also coins to be gained from these searches. As new animals are garnered, more of the zoo is developed to accommodate them.

The game is enjoyable because it doesn’t require real cash, though it can be used if needed; there’s even the option to watch ads to get extra rescue attempts. The animals yield payouts every so often, and the rate can be increased by rescuing more of the same type. Animals go to sleep, and have to me wakened to earn money, but Disco Events can be organized (for a cost) that not only keep the animals awake, but yield more coins.

It’s an engaging game; it does require some amount of attention, and feels overly easy in parts, but it’s a fun game that can be tailored to fit individual and changing interest levels