Adobe Revel,an app that is less a photo editor and more of an organizer, is now available on Android. It can crop and filter photos and videos, but its main use is synchronization between different devices and users that lets them share photos, or make them private, using a handy interface. It’s available for free from here: Adobe Revel on Google Play.
The best thing about Deadman’s Cross is that it takes a complete left turn from the standard card game RPG by adding in varied gaming styles that have never before been seen together.
The basic idea in Deadman’s Cross is that the world has ended and the few survivors left after the zombie apocalypse use teams of zombies, known as deadmen, to defend themselves. These deadmen need to be hunted down to be added to the army and taken care of to grow in strength.
This boils down to a very familiar deck like interface in which each zombie the player owns is a card. The standard options for boosting a cards strength by absorbing other cards are there and at certain levels cards can be fused together to create stronger versions.
What differs from other card games is how these zombies are acquired. The player literally has to take a rifle and go out to hunt down new deadmen for their army. Using a first person shooter interface the player snipes the deadmen. Every one killed is added to their deck and timing shots results in one hit kills. A 60 second time limit necessitates quick shooting. Hunting requires Hunter’s Permits, which are handed out regularly as rewards for job competition.
Jobs are like mini missions that form the game’s story. A job typically involves going to an area where a first person interface is again used. The player walks along fighting zombies, grabbing items and searching rooms until the items are found that are needed for the mission.
Mission rewards are pretty good too, with large wads of hardware and items up for grabs. Some good dialogue sequences during missions add some much needed personality to the proceedings. This story heavy approach gives the payer more incentive to work their way through the game compared to other card RPGs.
Unfortunately some annoying freemiuem features mar the game more than little. The energy system in particular is irritating. During a mission a stamina count decreases as the player walks. When it depletes which is almost always before the mission ends the player can do nothing but either use an Energy Drink , which costs 100 Deadman Coins for one or just wait the batter part of a day for their energy to restore to maximum. This is extremely annoying in such a story based game. Hunting is affected as well. A large amount of Deadman Coins buys 60 seconds of elite hunting, where much more powerful and rare deadmen appear.
Deadman’s Cross looks good. Some really imaginative card designs make battles fun. Building an army of strippers, bicycle couriers and mutated animals adds some flair. The interface is good too. As expected of a Square-Enix game the music is good stuff. Some atmospheric exploration themes accompany jobs and some pumping battle tunes play in battle.
Deadman’s Cross is hobbled slightly by freemium features, but its distinct meshing of gameplay styles and its sharp presentation make it an interesting game to be sure.
WildTangent Studios has announced that a sequel to its popular game, featuring a groovy polar bear, PB and his friendly penguin J, is coming soon to Android. The game is a very unusual bowling simulator. If you want to see what’s coming, you can download the original for free: Polar Bowler 1st Frame on Google Play.
Wind-Up Knight 2: Over on the 148Apps Twitch channel, Robot Invader joined up to chat about the upcoming auto-runner platformer. Watch the whole broadcast here, or check out this highlight of some of the bonus challenges:
Block Legend: This goofy puzzle-RPG features retro looks and gameplay that isn’t just another match-3 game:
Smash Hit: The oddly-named Mediocre has a new game about smashing glass by launching metal balls at the oncoming panes. It’s surprisingly gorgeous.
Deadlings: The grim reaper is lonely! So use zombies to solve puzzles! It makes sense, I think!
Photolamus users can send their photos to artists and get hand-drawn caricatures of themselves back. No photo-manipulation, just good-old digital painting. The app itself is free, but the commissions are obviously not, although the app claims they’re quite affordable. It can be downloaded for free from here: Photolamus on Google Play.
Real Racing 3 brings car customization, allowing to change rims, paint, vinyls and more on any of the game’s cars in the game’s latest update. There’s also a Photo Mode, a new Aston Martin and lots of other ritzy sport cars. Real Racing 3 can be downloaded for free from here: Real Racing 3 on Google Play.
Evernote is an immensely popular organizer that can help organize everything across different devices, from bookmarks to news to documents. Now it also includes handwriting. Users can use finger or stylus to write or draw a note for themselves that will be stored in the system. The app can be downloaded for free from here: Evernote on Google Play.
I think it’s unfair that ninjas get to wield katana swords. These have historically and culturally belonged to samurai. Ninjas get shurikens, smoke bombs, climbing claws, sai, and ninjutsu. What do samurai get? Katana, harakiri and stupid haircuts. Remove katanas and what do you get? Bushido scene kids, that’s what. But there’s no fairness in pop-culture, so we’re up for another sword-wielding ninja in Shadow Blade. This in no way means he’s anything but awesome.
Shadow Blade‘s story isn’t important, as the game is an action through and through. The player-controlled ninja who goes by the name Kuro, needs to get through enemies and traps, keeping in mind that a single mistake means death. To get a maximum possible score, the player also has to collect all of the shiny sprites that are hanging around the level, and find two secret scrolls that will help him become a true ninja master. The controls are pretty intuitive, even though special moves could very well be distilled into a couple of buttons, instead of requiring swiping.
Kuro can slash his sword to reduce the enemy’s health, and getting into a correct position near the enemy allows to kill him with one swipe. The battles aren’t exactly awe-inspiring, but completing a level, while one-hitting the enemies left and right does feel incredibly rewarding. The game identifies itself as a platformer, but it mostly comes up in form of traps. The player needs to time his runs and try to get through difficult places as quickly as possible, or get impaled, squashed, or killed in other unpleasant ways. There’s not much setting apart the platforming part of Shadow Blade from others. Kuro can jump, double-jump and jump from walls – the most frustrating part of the game – but there’s nothing too unusual.
I liked Shadow Blade, although I had somewhat higher expectations. Certain elements work better than others, but overall, Shadow Blade is a smooth, exciting action with lots of challenging levels and great graphics. Besides, it’s been a while since I’ve seen a great action with ninjas.
Team17 has lots of great titles behind them, so it’s no wonder they’ve decided to become mobile publishers. The first game that will be published by Team17 is Hay Ewe, developed by Rocket Rainbow, an unusual and fast-paced puzzle game about leading a flock of sheep to safety. The game will be available this spring on Google Play.
Yes, Solar Swarm is a tower defense game… but it’s a tower defense game with more than a little bit of attitude, mean-mugging its way to gameplaying relevance.
It’s comfortable in its dual skin, as it moonlights comfortably as a space shooter without skipping a beat. In this one, the background graphics are not overly eye-popping, but to be fair, they probably don’t have to be; the visuals are simple in representation, and do the job of conveying the tale of a structure under attack. The animations are smooth, and do their part to move and prove the action. The overall design depends on a soft darkness, with enemy craft and power-ups clearly denoted.
I don’t know that I’ve ever seen a game delve faster into the action. I tend to prefer tutorials, but I kinda dig how this game grabs the player and chucks the player unceremoniously in the deep end of the pool. The first swarm comes with a quickness, and it is fairly easy to discern how to control the defense mechanism, which is a rotating gun set in the middle of the playing area. Narrowing in on the central unit from offscreen are creepy floating objects reminiscent of the sentinels in the Matrix movies. The general idea is to prevent these troublemakers from reaching the center unit by firing on the incoming enemy by tapping on them. The first few swarms are somewhat easy, but then it gets quicker, and soon, it is an all-out tapping frenzy.
To help defend the onslaught, there are some arcade type power-ups that can be initiated via gestures and replenished: shielding, bombs and barriers. For folks wishing to get a better selection, in-app purchasing is available.
It’s a surprisingly fun game that cleverly offsets monotony with simple, fast=paced, competitive sequences. It’s free to play, so take a deep breath first.
Dictionary.com, the site that’s pretty much what it says on the tin, has announced their Android app now features a Learner’s Dictionary. Designed for those learning English, this features 2 million words with translations to 30 other languaages, and pronunciation to learn how to say a word properly. Michele Turner, CEO of Dictionary.com, says “If there is one essential tool for ESL students to have, it’s a reliable, comprehensive, easy-to-use dictionary that puts them on course to excel. The addition of our Learner’s Dictionary to the Dictionary.com app is all that and more, with 2 million definitions, synonyms and antonyms, an audio pronunciation function, and a translator offering unlimited free translations between English and 30 other languages.” The Learner’s Dictionary is now available in the Dictionary.com app.
Ouya’s becoming more than just a microconsole – it’s becoming a software distribution platform with the Ouya Everywhere initiative. And the first hardware to get Ouya Everywhere? It’s another Android microconsole: Mad Catz’ MOJO. While the device has Google Play already, Ouya brings the advantage of having exclusives and gamepad-friendly content, which is perfect for the microconsole. The entire Ouya library will be available on the MOJO through Ouya Everywhere (though, considering it’s Android, this is no guarantee that a game will actually work), starting this spring.
Mines of Mars, Crescent Moon Games and WickeyWare’s mining game with Metroidvania elements, is making the jump to Android shortly after its iOS release. Available next week, players will be able to dig through procedurally-generated mines while also trying to uncover the mysteries that lie deep within Mars. Also, there’s the ability to interact with friendly robots that become not-so-friendly if they’re shot. Also, there’s gravity boots. Huzzah! For more on the game, watch 148Apps’ livestream of the game and check out their review today on the site. The game will be available next week – likely on Thursday, but no specific date is available at this time.
Team 2Bit’s Fist Puncher, previously released on Xbox Live Indie Games, and then on Steam (published by Adult Swim Games), has made its way to everyone’s favorite Android-powered microconsole, the Ouya. Up to four people can get together and beat up their enemies around town, including as a beekeeper, who unleashes bees on their enemies. Nice. Also nice? The inclusion of two Ouya-exclusive characters. The game is available now on Ouya.
Card Wars – Adventure Time: This card game based on the popular episode of the Cartoon Network show holds its own as a fun card game. But as a $3.99 game, discussion of its energy mechanic cannot be avoided.
Mikey Shorts: The popular iOS speedrunner finally makes it to Android, and some of the art of fast times is revealed.
Cubed Snowboarding: No Can Win’s snowboarding game had a rocky launch out of the gate, but with a revamped control scheme, the game plays better: but it’s still really hard.
A new fighter has just been added to Injustice: Gods Among Us on Android, and it’s one that’s not available anywhere else. Darkseid, one of Superman’s key nemeses, can now be obtained in NetherRealm’s hit free-to-play mobile fighting game. To celebrate his addition, a special challenge event that can earn a Gold Character Card upon its completion is available through March 24th. The update with Darkseid is available now.