Oct 16, 2014
Twitch games are an addiction of mine now, so checking out Entwined Challenge was destined to be.
The visuals rely on simulated distance perspective; to start, the two flying beings are colored red and blue. In the distance is a circle with colored segments; the colors of the segments are generally red, blue and green. the flying beings can be controlled by thumb gestures on either side to move along the axis of the circle, so that each flying being is guided through a matching color segment.
As progress is made, the game adjusts too; for example, where the color segments were stationary, they begin to move, forcing the player to make adjustments and quicker decisions on the fly. While the concept remains simple, the developer does a good job of delicately layering levels of difficulty upon the easy-to-understand premise, and it flows well, with no major deviations to distract from the chase of excellence.
Success in matching yields points and more playing time, and there is only a set number of misses allowed before the run ends, so accuracy is key. Dexterity is also an asset, as is the ability to react quickly. There are combos that can be attained, and high scores are recorded; the high score mechanism making it easy for folks to find an excuse to beat the previous score.
The game is split into five levels, with the threshold of a preceding one needing to be met for the next to be unlocked. The graphics of each level have subtle characteristics that highlight the Asian elements the developer based them upon.
I liked the way the game flows; the console roots show, and that is a good thing. While I think the controls can be tweaked a little to account for shifts in gameplay, I like that the sensitivity of said controls can be tweaked for sensitivity. Big ups for the upfront payment model.
It’s the perfect time waster, and is easy to get into. What more can we ask for while we test our reflexes?
Entwined Challenge Review Rundown
Download: App available at the Google Play Store »