Stickman Parkour Review

Stickman Parkour Review

Jan 18, 2018

Okay, admittedly, I have a major thing for parkour. There is something infinitely cool about the art of freerunning and its practitioners. Watch the action sequence following the opening credits in Casino Royale, with Daniel Craig’s Bond chasing Sébastien Foucan and see if you don’t fall in love. Seriously.

But hey, when it comes to mobile games, stickmen still hold sway, and Stickman Parkour Platform melds the two concepts together.

So, it has a barebones look and presentation, allowing one to take cues from specific colors. A lot of the playing areas tend to be stationary and dark, and but when animations are called for, they are done well. The game is in 2D and is played in landscape orientation.

Basically, this is a platformer. Stickman Parkour is broken into levels; the core objective, as in most platformer games, is to get from the start point A to the level-ending end point B. To do so, you, the player must control the character stickman to climb, jump, shimmy, dodge and otherwise avoid obstacles that look to prevent the goal being met.

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The controls consist of virtual buttons: a “pull” joystick to the left, and others for jumping and sliding to the right. Used together, it is possible to get our guy going, and with a little practice, the controls can become second nature.

As soon as the controls are understand, again, the whole idea is to move. It isn’t always from left to right, but following the general path is easy enough. After a while, it becomes clear to avoid specific dangers (hint: all about the colors!). There are optional dots to collect, and the obstacles do become craftier as you play on.

Alas! As of now, the game is quite short. Hopefully, more levels are on the way.

If you’re into stick figures — weird, maybe, but is there a reason not to be? –then you might as well check it out. Simple idea, and loads of fun. Stickman Parkour makes every one of us a free runner, and a potentially good one to

Stickman Parkour Review Rundown

8
Graphics/Sound - Simple, as to be expected, but use of color makes sense.
8
Controls - Simple controls for direction and jumping/sliding.
7
Gameplay - Easy platformer fare.
7
Replay Value - Easy to get back to, but not many levels as of now.
7.5
Overall - A surprisingly engaging diversion.

Download: App available at the Google Play Store »

Tre Lawrence
Tech fiend that isn't too cool for ramen noodles...
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