May 26, 2015
We’ve waited for a while for Sunburn!, and with good reason; early clips of the gameplay hearkened to something fun and engaging. Now that it’s out, we have the perfect occasion to check it out.
Graphically, it’s a fun, retro-feeling trip, with old-school characterizations and purposely stilted animations. It incorporates the use of color effectively, as in the visual representation of the target sun. The backdrop is dark, and the sound effectively carries along the gameplay.
The backstory for this one leans a tad towards the macabre; faced with the somber surety of inevitable demise, a space captain that is stranded in space without a ship decides to retrieve his scattered crew and use the suns gravity to assist the party in diving into it one last blaze of glory. Contact with a crew mate allows that person to attach to a hitch of sorts, and then launching the whole convoy at the sun successfully clears the level.
Movement is fairly easy, and is mostly explained in the in-game tutorial. As the planets are depicted in 2D fashion, one can use either side to achieve walking in either direction along the circumference; this allows the player to pick up any stragglers, and also allows one to sharpen up the launch point. Double-tapping and holding primes up the jumper, and releasing launches the player’s person. There is an oxygen meter that shows the player how much float time is left (it replenishes if and when the player lands on a space rock of some kind).
As it progresses, it becomes a series of procedural puzzles which force the player to figure out how to collect the stranded space folks and make it into the sun. At times, the player might have to jump from one planetary object to another; navigating this can be a challenge. There are different types of obstacles to get around, and even a shooting star or two to dodge.
The puzzles and the graphics work well together, and the overall simplicity give it a boost that make this premium title worth checking out.